Wood Nymph
Medium fey humanoid
Level 10 Soldier XP 500
| HP 104; Bloodied 52 | Initiative +10 |
| AC 26, Fortitude 21, Reflex 21, Will 24 | Perception+13 |
| Speed 6 (forest walk) | Low-light vision |
Traits
Regeneration (healing)
Whenever the wood nymph has at least 1 hit point and starts its turn adjacent to or within its tree, it regains 5 hit points.
Treebound
Each wood nymph is bound to a tree that occupies 1 square. The wood nymph can enter this square and has superior cover while there. In addition, the wood nymph treats the tree as an ally for the purpose of flanking.
Standard Actions
(⚔) Wooden Hands ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 3d8 + 5 damage, and the target is slowed until the end of the nymph's next turn.
⚔ Trapped in the Wood (teleportation) ✦ Recharge when no enemy is within the nymph's tree
Attack: Melee 1 (one creature); +13 vs. Reflex
Hit: The nymph teleports the target 6 squares to the square containing the nymph's tree, and the target is removed from play (save ends). When the effect ends, the target appears in an unoccupied square of its choice adjacent to the tree.
Effect: The nymph teleports 8 squares to a square adjacent to its tree.
➶ Lonely Keening (charm, psychic) ✦ Encounter
Attack: Ranged 20 (one creature); +15 vs. Will
Hit: 2d8 + 9 psychic damage.
Effect: Until the end of the encounter or until the nymph drops to 0 hit points, the target is marked and takes 5 damage at the end of any turn in which it is not either adjacent to the nymph or closer to the nymph than when it began its turn.
Minor Actions
Tree Home (teleportation) ✦ At-Will
Requirement: The nymph must be within 6 squares of its tree.
Effect: The nymph teleports to a square adjacent to its tree.
Skills Diplomacy +15, Insight +13, Nature +13
Str 18 (+9) Dex 17 (+8) Wis 16 (+8)
Con 16 (+8) Int 18 (+9) Cha 21 (+10)
Alignment unaligned Languages Common, Elven
Published in Monster Manual 3, page(s) 152.