Wood Nymph - Monsters

Wood Nymph
Medium fey humanoid
Level 10 Soldier XP 500

HP 104; Bloodied 52Initiative +10
AC 26, Fortitude 21, Reflex 21, Will 24Perception+13
Speed 6 (forest walk)Low-light vision

Traits

Regeneration (healing)

Whenever the wood nymph has at least 1 hit point and starts its turn adjacent to or within its tree, it regains 5 hit points.

Treebound

Each wood nymph is bound to a tree that occupies 1 square. The wood nymph can enter this square and has superior cover while there. In addition, the wood nymph treats the tree as an ally for the purpose of flanking.

Standard Actions

(⚔) Wooden HandsAt-Will

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 3d8 + 5 damage, and the target is slowed until the end of the nymph's next turn.

Trapped in the Wood (teleportation) ✦ Recharge when no enemy is within the nymph's tree

Attack: Melee 1 (one creature); +13 vs. Reflex

Hit: The nymph teleports the target 6 squares to the square containing the nymph's tree, and the target is removed from play (save ends). When the effect ends, the target appears in an unoccupied square of its choice adjacent to the tree.

Effect: The nymph teleports 8 squares to a square adjacent to its tree.

Lonely Keening (charm, psychic) ✦ Encounter

Attack: Ranged 20 (one creature); +15 vs. Will

Hit: 2d8 + 9 psychic damage.

Effect: Until the end of the encounter or until the nymph drops to 0 hit points, the target is marked and takes 5 damage at the end of any turn in which it is not either adjacent to the nymph or closer to the nymph than when it began its turn.

Minor Actions

Tree Home (teleportation) ✦ At-Will

Requirement: The nymph must be within 6 squares of its tree.

Effect: The nymph teleports to a square adjacent to its tree.

Skills Diplomacy +15, Insight +13, Nature +13
Str 18 (+9)                Dex 17 (+8)                Wis 16 (+8)
Con 16 (+8)                Int 18 (+9)                Cha 21 (+10)

Alignment unaligned        Languages Common, Elven

Published in Monster Manual 3, page(s) 152.