Mossling Creeper - Monsters

Mossling Creeper
Small fey humanoid (plant)
Level 12 Minion Skirmisher XP 175

HP 1; a missed attack never damages a minion.Initiative +14
AC 26, Fortitude 23, Reflex 25, Will 24Perception+11
Speed 8 (forest walk)Blindsight 10

Traits

Combat Advantage

The creeper deals 2 extra damage against any creature granting combat advantage to it.

Mindmaster's Thrall

If the creeper was created by an oblivion moss mindmaster, it acts immediately after its creator's turn.

Standard Actions

(⚔) Tendril StrikeAt-Will

Attack: Melee 1 (one creature); +17 vs. AC

Hit: 10 damage.

Effect: The creeper shifts 2 squares.

Simulacrum AttackAt-Will

Effect: When the creeper first acts during the encounter, choose one at-will melee attack power belonging to an enemy that the creeper can see. If the creeper was created by an oblivion moss mindmaster, choose one at-will melee attack power belonging to the enemy that the mindmaster hit to create the creeper.

Attack: Melee 1 (one creature); +17 vs. AC

Hit: The target takes damage and is subject to effects as though it were hit by the chosen attack. The damage roll uses the ability score modifier of the creature from whom the power was chosen. The damage does not include any bonuses or penalties to the damage roll that the owner of the power might have. In addition, the creeper gains any benefits from the power's Hit entry, using the ability score modifiers of the creature from whom the power was chosen but not including any bonuses or penalties.

Triggered Actions

Mossy SlideAt-Will

Trigger: An attack misses the creeper.

Effect (Immediate Reaction): The creeper shifts 2 squares.

Skills Acrobatics +17
Str 16 (+9)                Dex 22 (+12)                Wis 20 (+11)
Con 18 (+10)                Int 3 (+2)                Cha 16 (+9)

Alignment unaligned        Languages -

Published in Monster Manual 3, page(s) 156.