Mossling Hurler - Monsters

Mossling Hurler
Small fey humanoid (plant)
Level 12 Minion Artillery XP 175

HP 1; a missed attack never damages a minion.Initiative +6
AC 24, Fortitude 22, Reflex 22, Will 26Perception+12
Speed 6 (forest walk)Blindsight 10

Traits

Mindmaster's Thrall

If the hurler was created by an oblivion moss mindmaster, it acts immediately after its creator's turn.

Standard Actions

(⚔) BashAt-Will

Attack: Melee 1 (one creature); +17 vs. AC

Hit: 8 damage.

Simulacrum AttackAt-Will

Effect: When the hurler first acts during the encounter, choose one at-will ranged attack power belonging to an enemy that the hurler can see. If the hurler was created by an oblivion moss mindmaster, choose one at-will ranged attack power belonging to the enemy that the mindmaster hit to create the hurler.

Attack: Ranged 10 (one creature); +19 vs. AC

Hit: The target takes damage and is subject to effects as though it were hit by the chosen attack. The damage roll uses the ability score modifier of the creature from whom the power was chosen. The damage does not include any bonuses or penalties to the damage roll that the owner of the power might have. In addition, the hurler gains any benefits from the power's Hit entry, using the ability score modifiers of the creature from whom the power was chosen but not including any bonuses or penalties.

Triggered Actions

Memory Deathstorm (psychic)

Trigger: The hurler drops to 0 hit points.

Attack (No Action): Close burst 2 (enemies in the burst); +15 vs. Reflex

Hit: 8 psychic damage, and the target is dazed (save ends).

Str 14 (+8)                Dex 11 (+6)                Wis 22 (+12)
Con 15 (+8)                Int 3 (+2)                Cha 16 (+9)

Alignment unaligned        Languages -

Published in Monster Manual 3, page(s) 156.