Scarecrow Guardian
Medium fey animate (construct)
Level 13 Soldier XP 800
| HP 107; Bloodied 53 | Initiative +10 |
| AC 29, Fortitude 25, Reflex 23, Will 24 | Perception+14 |
| Speed 6 | Low-light vision |
| Immune disease, poison, sleep; Vulnerable 10 fire | |
Standard Actions
(⚔) Claws ✦ At-Will
Attack: Melee 1 (one creature); +18 vs. AC
Hit: 2d6 + 9 damage, and the target is marked until the end of the guardian's next turn.
➶ Luring Gaze (charm, psychic) ✦ At-Will
Attack: Ranged 10 (one creature); +16 vs. Will
Hit: 1d6 + 5 psychic damage, and the guardian pulls the target 5 squares.
Minor Actions
ᗕ Horrid Gaze (fear) ✦ Encounter
Attack: Close blast 3 (enemies in the blast); +18 vs. Will
Hit: The target is immobilized until the end of the guardian's next turn.
Triggered Actions
Malleable Straw ✦ At-Will
Trigger: An attack damages the guardian.
Effect (Immediate Interrupt): The guardian takes half damage from the triggering attack.
Skills Acrobatics +13
Str 18 (+10) Dex 14 (+8) Wis 17 (+9)
Con 15 (+8) Int 11 (+6) Cha 10 (+6)
Alignment unaligned Languages Common
Published in Monster Manual 3, page(s) 169, Dungeon Magazine 196.