Shardmind Dominator - Monsters

Shardmind Dominator
Medium immortal humanoid (living construct)
Level 8 Controller XP 350

HP 86; Bloodied 43Initiative +4
AC 22, Fortitude 17, Reflex 19, Will 21Perception+13
Speed 6
Resist 5 psychic

Standard Actions

(⚔) Dagger (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 3d4 + 9 damage.

Overwhelming Mind (charm) ✦ At-Will

Effect: One creature within 5 squares of the dominator makes a melee or a ranged basic attack as a free action against a target of the dominator's choice. If the attack hits, the dominator slides the attacking creature 3 squares.

Psionic Puppet (charm) ✦ Recharge ⚄ ⚅

Attack: Ranged 10 (one creature); +11 vs. Will

Hit: The target is dominated (save ends).

Mind Swarm (psychic, zone) ✦ Encounter

Attack: Area burst 1 within 5 (enemies in the burst); +11 vs. Will

Hit: 2d10 + 7 psychic damage.

Effect: The burst creates a zone that lasts until the end of the encounter. When any enemy ends its turn within the zone, the dominator can slide it 3 squares as a free action.

Move Actions

Shardswarm (teleportation) ✦ Encounter

Effect: Each enemy adjacent to the dominator grants combat advantage until the end of the dominator's next turn. The dominator then teleports 3 squares.

Skills Arcana +12, Bluff +10
Str 11 (+4)                Dex 10 (+4)                Wis 18 (+8)
Con 14 (+6)                Int 17 (+7)                Cha 13 (+5)

Alignment evil        Languages Common, Deep Speech, telepathy 5
Equipment: dagger , orb implement .

Published in Monster Manual 3, page(s) 175.