Skulk Murderer
Medium natural humanoid
Level 3 Lurker XP 150
| HP 37; Bloodied 18 | Initiative +8 |
| AC 17, Fortitude 14, Reflex 16, Will 15 | Perception+3 |
| Speed 6 | Low-light vision |
Traits
Peerless Camouflage
The murderer can make a Stealth check to become hidden when it has cover or concealment instead of needing superior cover or total concealment. The murderer remains hidden after moving if it has cover or concealment after it ends the move.
Stealthy Step
The murderer does not take a penalty to Stealth checks for moving more than 2 squares or for running.
Unseen Strike
The murderer deals 5 extra damage to any target that couldn't see it at the start of the skulk's turn.
Standard Actions
(⚔) Short Sword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 1d6 + 6 damage.
➶ Shuriken Volley (weapon) ✦ Encounter
Effect: The murderer makes the following attack three times.
Attack: Ranged 6/12 (one creature); +8 vs. AC
Hit: 1d4 + 2 damage, and the target is immobilized (save ends).
Skills Bluff +6, Stealth +14, Streetwise +6, Thievery +9
Str 12 (+2) Dex 17 (+4) Wis 15 (+3)
Con 13 (+2) Int 10 (+1) Cha 11 (+1)
Alignment chaotic evil Languages Common
Equipment: leather armor , short sword , shuriken x3.
Published in Monster Manual 3, page(s) 177.