Thri-Kreen Ambusher
Medium natural humanoid
Level 6 Lurker XP 250
| HP 58; Bloodied 29 | Initiative +11 |
| AC 20, Fortitude 17, Reflex 19, Will 17 | Perception+11 |
| Speed 8 | Low-light vision |
Standard Actions
(⚔) Spear (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 2d8 + 4 damage.
⚔ Spinning Spears (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 1d8 + 2 damage, and the ambusher gains a +5 bonus to all defenses until the end of its next turn. In addition, the ambusher's psionic boost recharges.
➶ Mind Stab (psychic) ✦ At-Will
Attack: Ranged 5 (one creature); +9 vs. Will
Hit: 1d6 + 2 psychic damage, and the target is dazed until the end of the ambusher's next turn.
Move Actions
Mantis Jump ✦ Encounter
Effect: The ambusher jumps a number of squares equal to its speed. This movement does not provoke opportunity attacks.
Triggered Actions
Psionic Boost (psychic) ✦ Encounter
Trigger: The ambusher hits with spear or mind stab.
Effect (Free Action): The attack deals 2d6 extra psychic damage.
Skills Endurance +11, Stealth +12
Str 14 (+5) Dex 19 (+7) Wis 17 (+6)
Con 16 (+6) Int 16 (+6) Cha 11 (+3)
Alignment unaligned Languages Common
Equipment: spear x2.
Published in Monster Manual 3, page(s) 192.