Thri-Kreen Ambusher - Monsters

Thri-Kreen Ambusher
Medium natural humanoid
Level 6 Lurker XP 250

HP 58; Bloodied 29Initiative +11
AC 20, Fortitude 17, Reflex 19, Will 17Perception+11
Speed 8Low-light vision

Standard Actions

(⚔) Spear (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 2d8 + 4 damage.

Spinning Spears (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 1d8 + 2 damage, and the ambusher gains a +5 bonus to all defenses until the end of its next turn. In addition, the ambusher's psionic boost recharges.

Mind Stab (psychic) ✦ At-Will

Attack: Ranged 5 (one creature); +9 vs. Will

Hit: 1d6 + 2 psychic damage, and the target is dazed until the end of the ambusher's next turn.

Move Actions

Mantis JumpEncounter

Effect: The ambusher jumps a number of squares equal to its speed. This movement does not provoke opportunity attacks.

Triggered Actions

Psionic Boost (psychic) ✦ Encounter

Trigger: The ambusher hits with spear or mind stab.

Effect (Free Action): The attack deals 2d6 extra psychic damage.

Skills Endurance +11, Stealth +12
Str 14 (+5)                Dex 19 (+7)                Wis 17 (+6)
Con 16 (+6)                Int 16 (+6)                Cha 11 (+3)

Alignment unaligned        Languages Common
Equipment: spear x2.

Published in Monster Manual 3, page(s) 192.