Thri-Kreen Desert Talker - Monsters

Thri-Kreen Desert Talker
Medium natural humanoid
Level 8 Controller XP 350

HP 88; Bloodied 44Initiative +6
AC 22, Fortitude 19, Reflex 20, Will 21Perception+9
Speed 7Low-light vision

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d6 + 6 damage.

(➶) Shuriken (weapon) ✦ At-Will

Attack: Ranged 10/20 (one or two creatures); +13 vs. AC

Hit: 2d4 + 4 damage.

Shifting Dune RendAt-Will

Attack: Area burst 1 within 10 (enemies in the burst); +11 vs. Reflex

Hit: The target falls prone.

Effect: The desert talker slides the target 2 squares.

Desert TempestRecharge when first bloodied

Attack: Close blast 5 (enemies in the blast); +11 vs. Reflex

Hit: 1d6 + 5 damage, and the desert talker pushes the target 2 squares. In addition, the target is blinded (save ends).

Move Actions

Mantis JumpEncounter

Effect: The desert talker jumps a number of squares equal to its speed. This movement does not provoke opportunity attacks.

Minor Actions

Sand TrapRecharge when all this power's sand traps have ended

Effect: The desert talker creates sand traps in three unoccupied squares within 10 squares of it. The sand traps must be created on a solid surface. Until the end of the encounter, any enemy that enters a sand trap's square is restrained until the end of its next turn, and that sand trap disappears.

Skills Diplomacy +12, Insight +14, Nature +14
Str 12 (+5)                Dex 14 (+6)                Wis 20 (+9)
Con 16 (+7)                Int 18 (+8)                Cha 17 (+7)

Alignment unaligned        Languages Common, Thri-kreen
Equipment: shuriken x10.

Published in Monster Manual 3, page(s) 193, Dungeon Magazine 187.