Verbeeg Rowdy
Large fey humanoid (giant)
Level 9 Skirmisher XP 400
| HP 99; Bloodied 49 | Initiative +8 |
| AC 23, Fortitude 21, Reflex 20, Will 18 | Perception+4 |
| Speed 8 | Low-light vision |
Traits
Combat Advantage
The rowdy deals 5 extra damage against any creature granting combat advantage to it.
Verbeeg Stealth
The rowdy can make a Stealth check to become hidden as long as one square it occupies has superior cover or total concealment from the creature it is attempting to hide from.
Standard Actions
(⚔) Spear (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +14 vs. AC
Hit: 2d8 + 8 damage.
⚔ Skewering Strike (weapon) ✦ Encounter
Attack: Melee 2 (one creature); +12 vs. Reflex
Hit: 2d12 + 8 damage, and the rowdy slides the target 5 squares to a square within 2 squares of the rowdy.
Move Actions
Bounding Maneuver ✦ At-Will
Effect: The rowdy is no longer marked, and it shifts 3 squares and can move through enemies' spaces during the shift.
Minor Actions
⚔ Cunning Trick ✦ Recharge ⚄ ⚅
Attack: Melee 3 (one creature); +12 vs. Will
Hit: The rowdy knocks the target prone or slides it 3 squares.
Skills Bluff +11, Stealth +11, Thievery +11
Str 24 (+11) Dex 14 (+6) Wis 11 (+4)
Con 19 (+8) Int 13 (+5) Cha 14 (+6)
Alignment evil Languages Common, Elven, Giant
Equipment: hide armor , light shield , spear .
Published in Monster Manual 3, page(s) 200.