Verbeeg Rowdy - Monsters

Verbeeg Rowdy
Large fey humanoid (giant)
Level 9 Skirmisher XP 400

HP 99; Bloodied 49Initiative +8
AC 23, Fortitude 21, Reflex 20, Will 18Perception+4
Speed 8Low-light vision

Traits

Combat Advantage

The rowdy deals 5 extra damage against any creature granting combat advantage to it.

Verbeeg Stealth

The rowdy can make a Stealth check to become hidden as long as one square it occupies has superior cover or total concealment from the creature it is attempting to hide from.

Standard Actions

(⚔) Spear (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +14 vs. AC

Hit: 2d8 + 8 damage.

Skewering Strike (weapon) ✦ Encounter

Attack: Melee 2 (one creature); +12 vs. Reflex

Hit: 2d12 + 8 damage, and the rowdy slides the target 5 squares to a square within 2 squares of the rowdy.

Move Actions

Bounding ManeuverAt-Will

Effect: The rowdy is no longer marked, and it shifts 3 squares and can move through enemies' spaces during the shift.

Minor Actions

Cunning Trick ✦ Recharge ⚄ ⚅

Attack: Melee 3 (one creature); +12 vs. Will

Hit: The rowdy knocks the target prone or slides it 3 squares.

Skills Bluff +11, Stealth +11, Thievery +11
Str 24 (+11)                Dex 14 (+6)                Wis 11 (+4)
Con 19 (+8)                Int 13 (+5)                Cha 14 (+6)

Alignment evil        Languages Common, Elven, Giant
Equipment: hide armor , light shield , spear .

Published in Monster Manual 3, page(s) 200.