Verbeeg Trickster - Monsters

Verbeeg Trickster
Large fey humanoid (giant)
Level 11 Controller XP 600

HP 115; Bloodied 57Initiative +7
AC 25, Fortitude 23, Reflex 21, Will 19Perception+5
Speed 8Low-light vision

Traits

Verbeeg Stealth

The trickster can make a Stealth check to become hidden as long as one square it occupies has superior cover or total concealment from the creature it is attempting to hide from.

Standard Actions

(⚔) Spear (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +16 vs. AC

Hit: 2d8 + 10 damage, and the target falls prone.

(➶) Staggering Bolt (force, implement) ✦ At-Will

Attack: Ranged 5 (one creature); +14 vs. Reflex

Hit: 3d6 + 9 force damage, and the trickster slides the target 1 square.

Blinding Blast (implement, radiant) ✦ Recharge ⚄ ⚅

Attack: Close blast 5 (enemies in the blast); +14 vs. Fortitude

Hit: 1d6 + 5 radiant damage, and the target is blinded until the end of the trickster's next turn.

Bewildering Bolt (implement, psychic) ✦ Encounter

Attack: Ranged 10 (one creature); +14 vs. Will

Hit: 1d10 + 7 psychic damage, and the target cannot attack (save ends).

Concealing Mist (zone) ✦ Encounter

Effect: The trickster creates a zone in a close burst 2 that is lightly obscured and lasts until the end of the encounter. Any verbeeg that starts its turn within the zone gains combat advantage against creatures outside the zone until the end of the verbeeg's turn.

Skills Arcana +13, Stealth +12, Thievery +12
Str 24 (+12)                Dex 14 (+7)                Wis 11 (+5)
Con 19 (+9)                Int 17 (+8)                Cha 16 (+8)

Alignment evil        Languages Common, Elven, Giant
Equipment: hide armor , spear , wand implement .

Published in Monster Manual 3, page(s) 201.