Verbeeg Trickster
Large fey humanoid (giant)
Level 11 Controller XP 600
| HP 115; Bloodied 57 | Initiative +7 |
| AC 25, Fortitude 23, Reflex 21, Will 19 | Perception+5 |
| Speed 8 | Low-light vision |
Traits
Verbeeg Stealth
The trickster can make a Stealth check to become hidden as long as one square it occupies has superior cover or total concealment from the creature it is attempting to hide from.
Standard Actions
(⚔) Spear (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +16 vs. AC
Hit: 2d8 + 10 damage, and the target falls prone.
(➶) Staggering Bolt (force, implement) ✦ At-Will
Attack: Ranged 5 (one creature); +14 vs. Reflex
Hit: 3d6 + 9 force damage, and the trickster slides the target 1 square.
ᗕ Blinding Blast (implement, radiant) ✦ Recharge ⚄ ⚅
Attack: Close blast 5 (enemies in the blast); +14 vs. Fortitude
Hit: 1d6 + 5 radiant damage, and the target is blinded until the end of the trickster's next turn.
➶ Bewildering Bolt (implement, psychic) ✦ Encounter
Attack: Ranged 10 (one creature); +14 vs. Will
Hit: 1d10 + 7 psychic damage, and the target cannot attack (save ends).
Concealing Mist (zone) ✦ Encounter
Effect: The trickster creates a zone in a close burst 2 that is lightly obscured and lasts until the end of the encounter. Any verbeeg that starts its turn within the zone gains combat advantage against creatures outside the zone until the end of the verbeeg's turn.
Skills Arcana +13, Stealth +12, Thievery +12
Str 24 (+12) Dex 14 (+7) Wis 11 (+5)
Con 19 (+9) Int 17 (+8) Cha 16 (+8)
Alignment evil Languages Common, Elven, Giant
Equipment: hide armor , spear , wand implement .
Published in Monster Manual 3, page(s) 201.