Battle Weaver
Medium immortal humanoid
Level 26 Elite Soldier XP 18000
| HP 488; Bloodied 244 | Initiative +20 |
| AC 42, Fortitude 39, Reflex 36, Will 39 | Perception+22 |
| Speed 6, teleport 6 | Darkvision |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Blade Mastery ✦ Aura 1
Any enemy that starts its turn within the aura takes 10 damage and is marked until the end of the battle weaver's next turn.
Multitasking Brain
While dazed, the battle weaver can spend a standard action and a minor action instead of only a standard action, and it can still take immediate actions.
Standard Actions
(⚔) Longsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +31 vs. AC
Hit: 3d8 + 11 damage.
Minor Actions
(⚔) Quick Jab (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +31 vs. AC
Hit: 1d8 + 11 damage, and the weaver slides the target 3 squares to a square adjacent to it.
(⚔) Sidestep Stab (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +31 vs. AC
Hit: 1d8 + 11 damage.
Effect: The weaver shifts 3 squares to a square adjacent to the target.
➶ Extract Martial Soul (healing, psychic) ✦ Recharge ⚄ ⚅
Requirement: The weaver must be holding a chromatic disk.
Attack: Ranged 5 (one bloodied creature that has martial powers); +29 vs. Will
Hit: 2d12 + 12 psychic damage, and the target is dazed (save ends).
Miss: Half damage.
Effect: The weaver regains 24 hit points.
Triggered Actions
⚔ Marked Assault (teleportation) ✦ At-Will
Trigger: An enemy marked by the weaver and within 10 squares of it makes an attack that does not include the weaver as a target.
Effect (Immediate Interrupt): The weaver teleports to a square adjacent to the triggering enemy and makes a melee basic attack against the enemy as a free action.
Skills Acrobatics +23, Athletics +25, Endurance +27
Str 25 (+20) Dex 21 (+18) Wis 28 (+22)
Con 28 (+22) Int 23 (+19) Cha 19 (+17)
Alignment unaligned Languages telepathy 40
Equipment: chromatic disk, longsword x4.
Published in Monster Manual 3, page(s) 204.