Shemeshka
Medium elemental humanoid (shapechanger), raavasta
Level 23 Elite Controller XP 10200
| HP 428; Bloodied 214 | Initiative +16 |
| AC 37, Fortitude 35, Reflex 38, Will 36 | Perception+22 |
| Speed 6 | Blindsight 10 |
| Resist 15 psychic | |
| Saving Throws +2; Action Points 1 | |
Traits
Torc of Bin A'kin
When subject to an effect that imposes the dominated condition that a save can end, Shemeshka can make a saving throw against that effect.
Standard Actions
(⚔) Blinding Claw ✦ At-Will
Attack: Melee 1 (one creature); +26 vs. AC
Hit: 1d6 + 5 damage, and the target is blinded (save ends).
➶ Mind Lure (psychic) ✦ Recharge ⚃ ⚄ ⚅
Requirement: Shemeshka must be in friendly fiend form.
Effect: Shemeshka makes the following attack.
Attack: Ranged 10 (two creatures); +26 vs. Will
Hit: 2d10 + 7 psychic damage, and the target is pulled 5 squares and dazed (save ends).
ᗕ Mind Stab (fear, psychic) ✦ Encounter
Attack: Close burst 5 (enemies in the burst); +26 vs. Will
Hit: 5d6 + 9 psychic damage, and the target moves its speed away from Shemeshka.
Minor Actions
Two-Faced Shemeshka (polymorph) ✦ At-Will
Effect: Shemeshka can alter her physical form to take on the form of A'kin the Friendly Fiend, or return to her form as Shemeshka the Marauder. When she takes on the marauder form, she can use call groom guardians. When she is in friendly fiend form, she can use mind lure.
Bind (charm, psychic) ✦ Recharge when Shemeshka uses enforce contract
Effect: One creature that Shemeshka can see must choose to take ongoing 20 psychic damage (save ends) or be dominated (save ends).
Call Groom Guardians ✦ Recharge when first bloodied
Requirement: Shemeshka must be in marauder form.
Effect: Shemeshka summons five groom guardians. Each groom guardian appears in an unoccupied square within 10 squares of Shemeshka.
Triggered Actions
Enforce Contract ✦ Recharge when Shemeshka uses bind
Trigger: Shemeshka is hit by an enemy's melee or ranged attack.
Effect (Immediate Interrupt): A creature affected by Shemeshka's bind power becomes the target of the triggering attack. Using this power ends the effect of bind on that creature.
Vanish (illusion) ✦ Recharge ⚄ ⚅
Trigger: Shemeshka is hit by an enemy.
Effect (Immediate Reaction): Shemeshka shifts 3 squares and is invisible until the end of her next turn or until she attacks.
Variable Resistance ✦ 2/Encounter
Trigger: Shemeshka takes acid, cold, fire, lightning, or thunder damage.
Effect (Free Action): Shemeshka gains resist 15 to the triggering damage type until the end of the encounter or until she uses variable resistance again.
Skills Bluff +23, Diplomacy +23, Insight +22
Str 14 (+13) Dex 20 (+16) Wis 23 (+17)
Con 22 (+17) Int 28 (+20) Cha 25 (+18)
Alignment Evil Languages All
Published in Demonomicon, page(s) 92.