Shemeshka - Monsters

Shemeshka
Medium elemental humanoid (shapechanger), raavasta
Level 23 Elite Controller XP 10200

HP 428; Bloodied 214Initiative +16
AC 37, Fortitude 35, Reflex 38, Will 36Perception+22
Speed 6Blindsight 10
Resist 15 psychic
Saving Throws +2; Action Points 1

Traits

Torc of Bin A'kin

When subject to an effect that imposes the dominated condition that a save can end, Shemeshka can make a saving throw against that effect.

Standard Actions

(⚔) Blinding ClawAt-Will

Attack: Melee 1 (one creature); +26 vs. AC

Hit: 1d6 + 5 damage, and the target is blinded (save ends).

Mind Lure (psychic) ✦ Recharge ⚃ ⚄ ⚅

Requirement: Shemeshka must be in friendly fiend form.

Effect: Shemeshka makes the following attack.

Attack: Ranged 10 (two creatures); +26 vs. Will

Hit: 2d10 + 7 psychic damage, and the target is pulled 5 squares and dazed (save ends).

Mind Stab (fear, psychic) ✦ Encounter

Attack: Close burst 5 (enemies in the burst); +26 vs. Will

Hit: 5d6 + 9 psychic damage, and the target moves its speed away from Shemeshka.

Minor Actions

Two-Faced Shemeshka (polymorph) ✦ At-Will

Effect: Shemeshka can alter her physical form to take on the form of A'kin the Friendly Fiend, or return to her form as Shemeshka the Marauder. When she takes on the marauder form, she can use call groom guardians. When she is in friendly fiend form, she can use mind lure.

Bind (charm, psychic) ✦ Recharge when Shemeshka uses enforce contract

Effect: One creature that Shemeshka can see must choose to take ongoing 20 psychic damage (save ends) or be dominated (save ends).

Call Groom GuardiansRecharge when first bloodied

Requirement: Shemeshka must be in marauder form.

Effect: Shemeshka summons five groom guardians. Each groom guardian appears in an unoccupied square within 10 squares of Shemeshka.

Triggered Actions

Enforce ContractRecharge when Shemeshka uses bind

Trigger: Shemeshka is hit by an enemy's melee or ranged attack.

Effect (Immediate Interrupt): A creature affected by Shemeshka's bind power becomes the target of the triggering attack. Using this power ends the effect of bind on that creature.

Vanish (illusion) ✦ Recharge ⚄ ⚅

Trigger: Shemeshka is hit by an enemy.

Effect (Immediate Reaction): Shemeshka shifts 3 squares and is invisible until the end of her next turn or until she attacks.

Variable Resistance2/Encounter

Trigger: Shemeshka takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): Shemeshka gains resist 15 to the triggering damage type until the end of the encounter or until she uses variable resistance again.

Skills Bluff +23, Diplomacy +23, Insight +22
Str 14 (+13)                Dex 20 (+16)                Wis 23 (+17)
Con 22 (+17)                Int 28 (+20)                Cha 25 (+18)

Alignment Evil        Languages All

Published in Demonomicon, page(s) 92.