Fury of Mual-Tar
Large elemental beast (lightning, thunder)
Level 16 Solo Skirmisher XP 7000
| HP 613; Bloodied 306 | Initiative +22 |
| AC 30, Fortitude 25, Reflex 31, Will 28 | Perception+10 |
| Speed 6, fly 10 (hover); phasing | |
| Resist 15 lightning, 15 thunder | |
| Saving Throws +5; Action Points 2 | |
Traits
Unchained
The Fury automatically succeeds on saving throws against any effects that slow, immobilize, or restrain that a save can end.
☼ Blood of Lightning ✦ Aura 1
When first bloodied during an encounter, the Fury gains a +2 bonus to attack rolls and this aura activates. Each enemy that enters or starts its turn within the aura takes 15 lightning damage.
Standard Actions
⚔ Bite (lightning, thunder) ✦ At-Will
Attack: Melee 2 (one creature); +21 vs. AC
Hit: 2d8 + 7 lightning and thunder damage.
⚔ Tongues of Lightning ✦ At-Will
Effect: The fury shifts 3 squares and makes a bite attack, then shifts 3 squares and makes a second bite attack, then shifts 3 squares and makes a third bite attack.
ᗕ Howl of Rage (thunder) ✦ Recharge when first bloodied
Attack: Close burst 3 (creatures in the burst); +17 vs. Fortitude
Hit: 4d10 + 7 thunder damage and the target is knocked prone.
Minor Actions
ᗕ Flare (lightning) ✦ Recharge ⚅
Attack: Close burst 3 (creatures in the burst); +17 vs. Reflex
Hit: 2d8 + 7 lightning damage and the target is blinded until the end of its next turn.
Str 17 (+11) Dex 23 (+14) Wis 14 (+10)
Con 15 (+10) Int 7 (+6) Cha 18 (+12)
Alignment Unaligned Languages -
Published in Dungeon Magazine 179, page(s) 23.