Armanite Lancer
Large elemental humanoid (demon)
Level 20 Soldier XP 2800
| HP 192; Bloodied 96 | Initiative +17 |
| AC 36, Fortitude 33, Reflex 31, Will 32 | Perception+16 |
| Speed 8 | Darkvision |
Standard Actions
(⚔) Longspear (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +25 vs. AC
Hit: 3d12 + 8 damage.
Effect: The target is marked until the end of the lancer's next turn.
(➶) Shortbow (weapon) ✦ At-Will
Attack: Ranged 15/30 (one creature); +25 vs. AC
Hit: 4d8 + 6 damage.
ᗕ Spear Frenzy (weapon) ✦ Recharge ⚅
Attack: Close burst 2 (enemies in the burst); +25 vs. AC
Hit: 3d12 + 8 damage, and the target falls prone.
Miss: Half damage, and the lancer pushes the target 2 squares.
Minor Actions
Air Walk ✦ Encounter
Effect: The lancer gains a speed of fly 8 (hover) until the end of its next turn.
Triggered Actions
⚔ Fiendish Kick ✦ At-Will
Trigger: An enemy moves to a square where it flanks the lancer.
Attack (Immediate Reaction): Melee 1 (the triggering enemy); +23 vs. Fortitude
Hit: 2d8 + 6 damage, and the lancer pushes the target 2 squares and knocks it prone.
Fiendish Charger ✦ At-Will
Trigger: The lancer hits a creature with a charge attack.
Effect (Free Action): The charge attack also knocks the target prone. The lancer then shifts 2 squares, ending that move adjacent to the target of the charge attack.
Variable Resistance ✦ 3/Encounter
Trigger: The lancer takes acid, cold, fire, lightning, or thunder damage.
Effect (Free Action): The lancer gains resist 10 to the triggering damage type until the end of the encounter or until it uses variable resistance again.
Skills Athletics +22, Endurance +22, Intimidate +21
Str 24 (+17) Dex 20 (+15) Wis 12 (+11)
Con 24 (+17) Int 8 (+9) Cha 22 (+16)
Alignment Chaotic Evil Languages Abyssal
Equipment: arrow , longspear , shortbow .
Published in Demonomicon, page(s) 104.