Malgodemon Thug
Large elemental humanoid (demon)
Level 13 Brute XP 800
| HP 143; Bloodied 71 | Initiative +7 |
| AC 25, Fortitude 26, Reflex 23, Will 24 | Perception+8 |
| Speed 8, fly 6 | Low-light vision |
Standard Actions
(⚔) Claw ✦ At-Will
Attack: Melee 2 (one creature); +18 vs. AC
Hit: 2d10 + 7 damage.
⚔ Flinging Claw ✦ At-Will
Attack: Melee 2 (one creature); +18 vs. AC
Hit: 2d10 + 10 damage, and the malgodemon slides the target 2 squares and knocks it prone. If the target ends this movement adjacent to one or more of its allies, the malgodemon makes a secondary attack.
Secondary Attack: Close burst 1 centered on the primary target (allies of primary target in the burst); +16 vs. Fortitude
Hit: 1d10 damage, and the secondary target falls prone.
⚔ Shake Down ✦ Recharge ⚅
Requirement: The malgodemon must not have a creature grabbed.
Attack: Melee 2 (one creature); +18 vs. AC
Hit: 3d10 + 10 damage, and the malgodemon grabs the target. While the malgodemon has the target grabbed, the target is restrained.
Aftereffect: When the grab ends, the target falls prone and takes 10 damage.
Triggered Actions
Stone's Endurance ✦ Encounter
Trigger: The malgodemon is first bloodied.
Effect (Free Action): The malgodemon gains 40 temporary hit points.
Variable Resistance ✦ 2/Encounter
Trigger: The malgodemon takes acid, cold, fire, lightning, or thunder damage.
Effect (Free Action): The malgodemon gains resist 10 to the triggering damage type until the end of the encounter or until it uses variable resistance again.
Skills Athletics +17, Intimidate +11
Str 22 (+12) Dex 13 (+7) Wis 15 (+8)
Con 19 (+10) Int 8 (+5) Cha 10 (+6)
Alignment Chaotic Evil Languages Abyssal
Published in Demonomicon, page(s) 125.