Malgodemon Thug - Monsters

Malgodemon Thug
Large elemental humanoid (demon)
Level 13 Brute XP 800

HP 143; Bloodied 71Initiative +7
AC 25, Fortitude 26, Reflex 23, Will 24Perception+8
Speed 8, fly 6Low-light vision

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 2 (one creature); +18 vs. AC

Hit: 2d10 + 7 damage.

Flinging ClawAt-Will

Attack: Melee 2 (one creature); +18 vs. AC

Hit: 2d10 + 10 damage, and the malgodemon slides the target 2 squares and knocks it prone. If the target ends this movement adjacent to one or more of its allies, the malgodemon makes a secondary attack.

    Secondary Attack: Close burst 1 centered on the primary target (allies of primary target in the burst); +16 vs. Fortitude

    Hit: 1d10 damage, and the secondary target falls prone.

Shake Down ✦ Recharge ⚅

Requirement: The malgodemon must not have a creature grabbed.

Attack: Melee 2 (one creature); +18 vs. AC

Hit: 3d10 + 10 damage, and the malgodemon grabs the target. While the malgodemon has the target grabbed, the target is restrained.

    Aftereffect: When the grab ends, the target falls prone and takes 10 damage.

Triggered Actions

Stone's EnduranceEncounter

Trigger: The malgodemon is first bloodied.

Effect (Free Action): The malgodemon gains 40 temporary hit points.

Variable Resistance2/Encounter

Trigger: The malgodemon takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The malgodemon gains resist 10 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

Skills Athletics +17, Intimidate +11
Str 22 (+12)                Dex 13 (+7)                Wis 15 (+8)
Con 19 (+10)                Int 8 (+5)                Cha 10 (+6)

Alignment Chaotic Evil        Languages Abyssal

Published in Demonomicon, page(s) 125.