Rageborn Barbclaw - Monsters

Rageborn Barbclaw
Medium elemental humanoid (demon)
Level 17 Soldier XP 1600

HP 166; Bloodied 83Initiative +14
AC 33, Fortitude 30, Reflex 29, Will 27Perception+13
Speed 6, climb 4Darkvision

Traits

Savage Marking

While a creature marked by the barbclaw is adjacent to the barbclaw, it grants combat advantage.

Standard Actions

(⚔) Barbed ClawAt-Will

Attack: Melee 1 (one creature); +22 vs. AC

Hit: 3d10 + 9 damage, and the target is marked and slowed (save ends).

Choking Vapors (poison) ✦ Recharge ⚅

Attack: Close blast 3 (enemies in the blast); +20 vs. Fortitude

Hit: 4d8 + 7 poison damage, and the target is weakened until the end of the rageborn's next turn.

Triggered Actions

Variable ResistanceEncounter

Trigger: The rageborn takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The rageborn gains resist 10 to the triggering damage type until the end of the encounter.

Str 23 (+14)                Dex 19 (+12)                Wis 21 (+13)
Con 22 (+14)                Int 4 (+5)                Cha 9 (+7)

Alignment Chaotic Evil        Languages Abyssal

Published in Demonomicon, page(s) 139.