Scion of Zuggtmoy Infector - Monsters

Scion of Zuggtmoy Infector
Medium elemental magical beast (demon, plant)
Level 11 Artillery XP 600

HP 98; Bloodied 49Initiative +8
AC 25, Fortitude 24, Reflex 23, Will 22Perception+7
Speed 6Darkvision

Standard Actions

(⚔) Battering TendrilsAt-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d6 + 6 damage, and the infector shifts 1 square.

(➶) Leaping BlastAt-Will

Attack: Ranged 10 (one creature); +16 vs. AC

Hit: 3d6 + 8 damage, and the target takes a -2 penalty to all defenses (save ends). The infector then makes a secondary attack.

    Secondary Attack: Close burst 2 centered on the primary target (one creature in the burst); +16 vs. Reflex

    Hit: 2d6 + 3 damage, and the target takes a -2 penalty to all defenses (save ends).

Slime BurstEncounter

Attack: Area burst 1 (creatures in the burst); +16 vs. Reflex

Hit: The target takes ongoing 10 damage and is immobilized (save ends both).

Triggered Actions

Horrid Rot (necrotic)

Trigger: The infector drops to 0 hit points

Attack (Free Action): Close burst 2 (creatures in the burst); +14 vs. Fortitude

Hit: Ongoing 10 necrotic damage (save ends).

Variable Resistance2/Encounter

Trigger: The infector takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The infector gains resist 10 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

Str 19 (+9)                Dex 17 (+8)                Wis 15 (+7)
Con 26 (+13)                Int 5 (+2)                Cha 12 (+6)

Alignment Chaotic Evil        Languages Abyssal

Published in Demonomicon, page(s) 143.