Scion of Zuggtmoy Infector
Medium elemental magical beast (demon, plant)
Level 11 Artillery XP 600
| HP 98; Bloodied 49 | Initiative +8 |
| AC 25, Fortitude 24, Reflex 23, Will 22 | Perception+7 |
| Speed 6 | Darkvision |
Standard Actions
(⚔) Battering Tendrils ✦ At-Will
Attack: Melee 1 (one creature); +16 vs. AC
Hit: 2d6 + 6 damage, and the infector shifts 1 square.
(➶) Leaping Blast ✦ At-Will
Attack: Ranged 10 (one creature); +16 vs. AC
Hit: 3d6 + 8 damage, and the target takes a -2 penalty to all defenses (save ends). The infector then makes a secondary attack.
Secondary Attack: Close burst 2 centered on the primary target (one creature in the burst); +16 vs. Reflex
Hit: 2d6 + 3 damage, and the target takes a -2 penalty to all defenses (save ends).
✻ Slime Burst ✦ Encounter
Attack: Area burst 1 (creatures in the burst); +16 vs. Reflex
Hit: The target takes ongoing 10 damage and is immobilized (save ends both).
Triggered Actions
ᗕ Horrid Rot (necrotic)
Trigger: The infector drops to 0 hit points
Attack (Free Action): Close burst 2 (creatures in the burst); +14 vs. Fortitude
Hit: Ongoing 10 necrotic damage (save ends).
Variable Resistance ✦ 2/Encounter
Trigger: The infector takes acid, cold, fire, lightning, or thunder damage.
Effect (Free Action): The infector gains resist 10 to the triggering damage type until the end of the encounter or until it uses variable resistance again.
Str 19 (+9) Dex 17 (+8) Wis 15 (+7)
Con 26 (+13) Int 5 (+2) Cha 12 (+6)
Alignment Chaotic Evil Languages Abyssal
Published in Demonomicon, page(s) 143.