Scion of Zuggtmoy Spore Lord - Monsters

Scion of Zuggtmoy Spore Lord
Medium elemental magical beast (demon, plant)
Level 12 Skirmisher XP 700

HP 130; Bloodied 65Initiative +11
AC 26, Fortitude 25, Reflex 24, Will 21Perception+8
Speed 6Darkvision

Standard Actions

(⚔) Burrowing Spores (poison) ✦ At-Will

Attack: Melee 1 (one creature); +15 vs. Fortitude

Hit: Ongoing 20 poison damage (save ends).

    Each Failed Saving Throw: The ongoing damage increases by 5, to a maximum of ongoing 30 damage.

(➶) Choking Blast (poison, zone) ✦ At-Will

Attack: Ranged 10 (one creature); +15 vs. Fortitude

Hit: 3d8 + 5 poison damage, and the spore lord creates a zone that fills the target's square and all adjacent squares. The zone lasts until the end of the spore lord's next turn. Any creature that enters the zone or ends its turn there takes 5 poison damage.

Spore Cloud (poison, zone) ✦ At-Will

Attack: Close burst 1 (creatures in the burst); +15 vs. Fortitude

Hit: 2d8 + 5 poison damage, and the burst creates a zone that lasts until the end of the spore lord's next turn. Any creature that enters the zone or ends its turn there takes 10 poison damage.

Move Actions

Spore FlightAt-Will

Effect: The spore lord transforms into a cloud of spores and is no longer grabbed, immobilized, restrained, or slowed. The spore lord flies 6 squares while it is phasing and insubstantial, then reforms.

Triggered Actions

Variable Resistance2/Encounter

Trigger: The spore lord takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The spore lord gains resist 10 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

Str 19 (+10)                Dex 17 (+9)                Wis 15 (+8)
Con 26 (+14)                Int 5 (+3)                Cha 12 (+7)

Alignment Chaotic Evil        Languages Abyssal

Published in Demonomicon, page(s) 143.