Spawn of Juiblex Ooze Horror
Large elemental beast (demon, ooze)
Level 12 Soldier XP 700
| HP 126; Bloodied 63 | Initiative +12 |
| AC 28, Fortitude 26, Reflex 24, Will 22 | Perception+15 |
| Speed 6, climb 6, swim 6 | Blindsight 5 |
| Immune acid, disease, poison | |
Traits
All-Around Vision
Enemies can't gain combat advantage by flanking the ooze horror.
Ooze
While squeezing, the ooze horror moves at full speed rather than half speed, doesn't take the -5 penalty to attack rolls, and doesn't grant combat advantage for squeezing.
Standard Actions
(⚔) Slam (acid) ✦ At-Will
Attack: Melee 2 (one creature); +17 vs. AC
Hit: 3d6 + 10 acid damage, and the target is immobilized until the end of its next turn.
(➶) Acidic Globule (acid) ✦ At-Will
Attack: Ranged 6 (one creature); +17 vs. AC
Hit: 2d6 + 10 acid damage.
ᗕ Fearful Infestation (acid, fear, psychic) ✦ Recharge ⚅
Attack: Close blast 2 (enemies in the blast); +15 vs. Reflex
Hit: 2d6 + 5 acid damage, and the target takes ongoing 10 psychic damage and a -2 penalty to attack rolls (save ends both).
⚔ Sludge Form (acid) ✦ Encounter
Effect: The ooze horror moves its speed and can enter enemies' squares. This movement does not provoke opportunity attacks. Each time the ooze horror enters an enemy's square for the first time during the move, it makes the following attack against that enemy.
Attack: Melee 0 (the enemy whose square the ooze enters); +15 vs. Reflex
Hit: 2d6 + 5 acid damage, and the target is dazed until the end of its next turn.
Str 19 (+10) Dex 19 (+10) Wis 19 (+10)
Con 22 (+12) Int 16 (+9) Cha 6 (+4)
Alignment Chaotic Evil Languages telepathy 5
Published in Demonomicon, page(s) 148.