Wendigo Manhunter
Medium elemental humanoid (demon)
Level 8 Lurker XP 350
| HP 70; Bloodied 35 | Initiative +13 |
| AC 22, Fortitude 20, Reflex 22, Will 18 | Perception+13 |
| Speed 8 | Low-light vision |
Traits
☼ Scent of Fear (fear) ✦ Aura 10
Enemies within the aura take a -2 penalty to Will.
Beyond Sight
Whenever the manhunter ends its turn 5 or more squares from an enemy, it is invisible to that enemy until the end of the manhunter's next turn.
Standard Actions
(⚔) Claw ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 3d6 + 4 damage.
Effect: The manhunter shifts 2 squares.
⚔ Wendigo Bite (healing) ✦ At-Will
Attack: Melee 1 (one creature that cannot see the manhunter); +13 vs. AC
Hit: 4d6 + 6 damage, and the manhunter regains hit points equal to half the damage dealt.
Triggered Actions
Variable Resistance ✦ 2/Encounter
Trigger: The manhunter takes acid, cold, fire, lightning, or thunder damage.
Effect (Free Action): The manhunter gains resist 5 to the triggering damage type until the end of the encounter or until it uses variable resistance again.
Skills Endurance +12, Stealth +14
Str 20 (+9) Dex 20 (+9) Wis 18 (+8)
Con 16 (+7) Int 14 (+6) Cha 13 (+5)
Alignment Chaotic Evil Languages Abyssal, Common, telepathy 10
Published in Demonomicon, page(s) 152.