Wendigo Manhunter - Monsters

Wendigo Manhunter
Medium elemental humanoid (demon)
Level 8 Lurker XP 350

HP 70; Bloodied 35Initiative +13
AC 22, Fortitude 20, Reflex 22, Will 18Perception+13
Speed 8Low-light vision

Traits

Scent of Fear (fear) ✦ Aura 10

Enemies within the aura take a -2 penalty to Will.

Beyond Sight

Whenever the manhunter ends its turn 5 or more squares from an enemy, it is invisible to that enemy until the end of the manhunter's next turn.

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 3d6 + 4 damage.

Effect: The manhunter shifts 2 squares.

Wendigo Bite (healing) ✦ At-Will

Attack: Melee 1 (one creature that cannot see the manhunter); +13 vs. AC

Hit: 4d6 + 6 damage, and the manhunter regains hit points equal to half the damage dealt.

Triggered Actions

Variable Resistance2/Encounter

Trigger: The manhunter takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The manhunter gains resist 5 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

Skills Endurance +12, Stealth +14
Str 20 (+9)                Dex 20 (+9)                Wis 18 (+8)
Con 16 (+7)                Int 14 (+6)                Cha 13 (+5)

Alignment Chaotic Evil        Languages Abyssal, Common, telepathy 10

Published in Demonomicon, page(s) 152.