Yagnodemon - Monsters

Yagnodemon
Large elemental humanoid (demon)
Level 15 Soldier XP 1200

HP 147; Bloodied 73Initiative +11
AC 30, Fortitude 29, Reflex 26, Will 27Perception+16
Speed 8, teleport 4Low-light vision

Standard Actions

(⚔) Abyssal Harpoon (weapon) ✦ At-Will

Attack: Melee 3 (one creature); +20 vs. AC

Hit: 3d10 + 7 damage, and the target is immobilized (save ends). If the target is already immobilized, this attack deals 1d10 extra damage.

Acid Breath (acid) ✦ Encounter

Attack: Close blast 3 (creatures in the blast); +18 vs. Fortitude

Hit: 4d6 + 9 acid damage, and the target is blinded (save ends).

Triggered Actions

Lightning Discharge (lightning) ✦ Recharge ⚄ ⚅

Trigger: The yagnodemon hits with a melee attack.

Effect (Free Action): The triggering attack deals 1d8 extra lightning damage, or 2d8 extra lightning damage if the yagnodemon is bloodied.

Soul ReaperAt-Will

Trigger: The yagnodemon reduces an enemy to 0 hit points or fewer.

Effect (No Action): The yagnodemon gains 10 temporary hit points.

Variable Resistance2/Encounter

Trigger: The yagnodemon takes acid, cold, fire, lightning, or thunder damage.

Effect (Free Action): The yagnodemon gains resist 15 to the triggering damage type until the end of the encounter or until it uses variable resistance again.

Skills Athletics +19, Insight +16, Intimidate +14
Str 24 (+14)                Dex 15 (+9)                Wis 19 (+11)
Con 19 (+11)                Int 16 (+10)                Cha 14 (+9)

Alignment Chaotic Evil        Languages Abyssal, Common
Equipment: abyssal harpoon

Published in Demonomicon, page(s) 154, Dungeon Magazine 196.