Njall - Monsters

Njall
Medium natural humanoid, human
Level 21 Skirmisher XP 3200

HP 195; Bloodied 97Initiative +16
AC 35 (37 against opportunity attacks), Fortitude 35, Reflex 33, Will 32Perception+13
Speed 6

Standard Actions

(⚔) Bastard Sword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +26 vs. AC

Hit: 3d10 + 10 damage.

Surging StrikeAt-Will

Effect: Njall moves 6 squares and uses bastard sword at any point during that movement. If Njall ends his movement when he attacks, the attack deals 5 extra damage.

Lightning Strike (lightning, weapon) ✦ At-Will

Requirement: Njall must be wielding a bastard sword.

Attack: Close burst 2 (creatures in the burst); +26 vs. AC

Hit: 2d10 + 4 lightning damage, and the target is dazed until the end of its next turn.

Storm Burst (implement, lightning, thunder) ✦ Recharge ⚄ ⚅

Attack: Area burst 2 within 10 (enemies in the burst); +24 vs. Fortitude

Hit: 2d8 + 3 lightning and thunder damage, and the target is stunned (save ends).

Skills Arcana +21, Dungeoneering +18, Endurance +19
Str 26 (+18)                Dex 18 (+14)                Wis 17 (+13)
Con 19 (+14)                Int 23 (+16)                Cha 21 (+15)

Alignment Good        Languages Common, Elven
Equipment: bastard sword , chainmail .

Published in Tomb of Horrors, page(s) 96.