Myshal
Medium immortal humanoid, deva
Level 19 Soldier XP 2400
| HP 182; Bloodied 91 | Initiative +15 |
| AC 35, Fortitude 31, Reflex 31, Will 32 ; (+1 to all defenses against attacks made by bloodied creatures) | Perception+12 |
| Speed 6 | Low-light vision |
| Resist necrotic 15, radiant 15 | |
| Saving Throws +5 against charm effects | |
Traits
☼ Spirit Distraction (charm) ✦ Aura 2
Any creature that ends its turn within the aura grants combat advantage until the end of its next turn.
Standard Actions
(⚔) Spirit Blade (psychic, radiant, weapon) ✦ At-Will
Requirement: Myshal must be wielding a longsword.
Attack: Melee 1 (one creature); +24 vs. AC
Hit: 2d10 + 10 damage plus 6 psychic and radiant damage, and the target is marked until the end of Myshal's next turn.
(➶) Eldritch Blast (implement) ✦ At-Will
Attack: Ranged 10 (one creature); +22 vs. Reflex
Hit: 2d10 + 16 damage.
⚔ Eldritch Strike (weapon) ✦ Recharge ⚄ ⚅
Requirement: Myshal must be wielding a longsword.
Attack: Melee 1 (one or two creatures); +24 vs. AC
Hit: 2d10 + 14 damage, and the target is marked and immobilized (save ends both).
Triggered Actions
Memory of a Thousand Lifetimes ✦ Encounter
Trigger: Myshal makes an attack roll, a skill check, or an ability check.
Effect (Free Action): Myshal adds 1d6 to the triggering roll.
Skills Arcana +20, Religion +20
Str 18 (+13) Dex 19 (+13) Wis 16 (+12)
Con 22 (+15) Int 22 (+15) Cha 25 (+16)
Alignment Unaligned Languages Common, Elven, Draconic
Equipment: longsword .
Published in Tomb of Horrors, page(s) 97.