Shambling Mummy (ToH) - Monsters

Shambling Mummy (ToH)
Medium natural humanoid (undead)
Level 18 Brute XP 2000

HP 213; Bloodied 106Initiative +14
AC 30, Fortitude 32, Reflex 29, Will 30Perception+15
Speed 6Darkvision
Immune disease, poison; Resist 10 necrotic

Traits

Despair (fear) ✦ Aura 5

Any enemy within the aura takes a -2 penalty to attack rolls against the shambling mummy until it damages that mummy.

Deathless Wrath

The shambling mummy gains a +2 bonus to attack rolls and deals 1d6 extra damage on a hit against the last enemy to damage it and against any enemy marked by it.

Regeneration (healing)

The shambling mummy regains 10 hit points whenever it starts its turn and has at least 1 hit point. If it takes fire damage, its regeneration does not function until the end of its next turn.

Standard Actions

(⚔) Rotting Slam (necrotic) ✦ At-Will

Attack: Melee 1 (one creature); +23 vs. AC

Hit: 4d8 + 10 necrotic damage, and the target is marked until the end of the mummy's next turn. On a critical hit, the target also contracts mummy rot.

Mummy's CurseEncounter

Attack: Close blast 5 (enemies in the blast); +21 vs. Will

Hit: The target is weakened (save ends). It is also marked (save ends).

Minor Actions

Winding WrapEncounter

Attack: Ranged 8 (one creature); +21 vs. Reflex

Hit: The shambling mummy pulls the target adjacent to it and immobilizes the target until the end of the mummy's next turn.

Str 27 (+17)                Dex 20 (+14)                Wis 22 (+15)
Con 23 (+15)                Int 7 (+7)                Cha 17 (+12)

Alignment Evil        Languages Common

Published in Tomb of Horrors, page(s) 105.