Mindressa - Monsters

Mindressa
Medium fey humanoid
Level 18 Solo Controller XP 10000

HP 688; Bloodied 344Initiative +17
AC 32, Fortitude 29, Reflex 30, Will 30Perception+13
Speed 6, fly 8 (hover), swim 9Low-light vision
Resist 15 fire, 20 radiant
Saving Throws +5; Action Points 2

Traits

Swirling TidesAura 5

Squares within the aura are difficult terrain for any creature without a swim speed (even if flying).

Water Dance

If Mindressa is within water at least 1 foot deep, she can move at her swim speed rather than her base speed, and she shifts 2 squares rather than 1 whenever she shifts.

Necrotic Lethargy

If Mindressa takes necrotic damage, she is slowed until the end of the attacker's next turn.

Standard Actions

(⚔) Drowning TouchAt-Will

Attack: Melee 1 (one creature); +21 vs. Fortitude

Hit: 2d10 + 11 damage, and the target takes a -2 penalty to Fortitude and saving throws until the end of Mindressa's next turn.

(➶) Piercing StreamAt-Will

Attack: Ranged 6 (one enemy); +21 vs. Reflex

Hit: 2d10 + 1 damage, and the target is immobilized until the end of Mindressa's next turn.

Fury of the SeaAt-Will

Effect: Mindressa makes three basic attacks in any combination, or five basic attacks while she is bloodied.

Crashing Tide ✦ Recharge ⚅

Attack: Close blast 5 (enemies in the blast); +21 vs. Fortitude and Reflex, whichever is lower

Hit: 3d8 + 8 damage, and Mindressa pushes the target 5 squares and knocks it prone. The target is dazed (save ends).

Miss: Half damage, and Mindressa pushes the target 2 squares and knocks it prone.

Move Actions

Fey Stride ✦ Recharge ⚅

Effect: Mindressa teleports 8 squares, remaining within the area of this encounter. She does not require line of sight to her destination.

Triggered Actions

Drowning WaveAt-Will

Trigger: An enemy moves into position to flank Mindressa.

Effect (Immediate Reaction): Mindressa uses drowning touch against the triggering enemy. On a hit, she pushes the target 2 squares.

Blood TideEncounter

Trigger: Mindressa is first bloodied.

Effect: She recharges crashing tide and uses it immediately.

Skills Arcana +17, Bluff +22, History +17, Intimidate +22, Nature +18
Str 15 (+11)                Dex 26 (+17)                Wis 19 (+13)
Con 20 (+14)                Int 16 (+12)                Cha 27 (+17)

Alignment Unaligned        Languages Common, Elven
Equipment: key

Published in Tomb of Horrors, page(s) 107.