Bloodshard Golem
Large natural animate (construct)
Level 20 Elite Brute XP 5600
| HP 472; Bloodied 236 | Initiative +15 |
| AC 32, Fortitude 34, Reflex 31, Will 32 | Perception+16 |
| Speed 6 | Darkvision |
| Immune disease, poison, sleep | |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Bloodshard ✦ At-Will
Attack: Melee 2 (one creature); +25 vs. AC, or +27 vs. AC while bloodied
Hit: 3d12 + 3 damage, and the target is weakened until the end of its next turn.
⚔ Double Attack ✦ At-Will
Effect: The golem uses bloodshard twice. If both attacks hit the same target, the golem slides the target 2 squares.
Triggered Actions
⚔ Haze of Shards ✦ At-Will
Trigger: The golem is hit by a melee or a close attack.
Attack (Immediate Reaction): Melee 1 (the triggering enemy); +23 vs. Fortitude
Hit: 2d12 + 12 damage, and ongoing 10 damage (save ends).
Skills Stealth +20
Str 22 (+16) Dex 21 (+15) Wis 23 (+16)
Con 26 (+18) Int 3 (+6) Cha 12 (+11)
Alignment Unaligned Languages -
Published in Tomb of Horrors, page(s) 125.