Shadovar Squadmaster - Monsters

Shadovar Squadmaster
Medium natural humanoid, human
Level 15 Soldier (Leader) XP 1200

HP 146; Bloodied 73Initiative +14
AC 31, Fortitude 28, Reflex 27, Will 26Perception+9
Speed 7

Traits

Squadmaster's Advantage

A squadmaster gains a +1 bonus to attack rolls against an enemy it is flanking, and its attacks deal 2d6 extra damage to that creature.

Standard Actions

(⚔) Longsword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +21 vs. AC

Hit: 3d8 + 9 damage, and the target is slowed (save ends).

(➶) Shortbow (weapon) ✦ At-Will

Attack: Ranged 15/30 (one creature); +21 vs. AC

Hit: 2d10 + 8 damage, and the target is slowed (save ends).

Minor Actions

Choice Target ✦ Recharge ⚅

Effect: Close Burst 5 (one enemy); the target provokes an opportunity attack from each enemy that is adjacent to it.

Triggered Actions

Squad CommandEncounter

Trigger: The squadmaster is first bloodied.

Effect (Immediate Reaction): Close Burst 10 (allies in the burst); the target makes a melee basic attack or shifts 3 squares as a free action.

Skills Acrobatics +17, Athletics +18
Str 22 (+13)                Dex 20 (+12)                Wis 14 (+9)
Con 18 (+11)                Int 14 (+9)                Cha 18 (+11)

Alignment Unaligned        Languages Common
Equipment: arrow x20, longsword , shortbow .

Published in Dungeon Magazine 180.