War Devil - Monsters

War Devil
Large immortal humanoid (devil)
Level 22 Brute (Leader) XP 4150

HP 255; Bloodied 127Initiative +17
AC 35, Fortitude 34, Reflex 32, Will 30Perception+15
Speed 8, fly 8 (clumsy)Darkvision
Resist 30 fire

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 1 (one creature); +26 vs. AC

Hit: 1d6 + 8 damage.

(⚔) Trident (weapon) ✦ Recharge ⚃ ⚄ ⚅

Attack: Melee 2 (one creature); +26 vs. AC

Hit: 4d4 + 8 damage, and ongoing 5 damage (save ends). The devil slides the target to any square adjacent to the devil and knocks it prone.

Move Actions

Devilish Transposition (teleportation) ✦ At-Will

Effect: The devil and an allied devil within 20 squares swap positions.

Minor Actions

Besieged FoeAt-Will

Effect: One target within sight is marked, and allies of the devil gain a +2 bonus to attack rolls against the target until the end of the encounter or until the devil marks a new target.

Fiendish Tactics ✦ Recharge ⚄ ⚅

Effect: One or two allied devils of the devil's level or lower within 10 squares can each take a move action or make a basic attack.

Skills Intimidate +20
Str 27 (+19)                Dex 23 (+17)                Wis 19 (+15)
Con 25 (+18)                Int 15 (+13)                Cha 18 (+15)

Alignment Evil        Languages Supernal
Equipment: trident

Published in Tomb of Horrors, page(s) 128.