Silt Runner Rager
Small natural humanoid (reptile)
Level 1 Brute XP 100
| HP 34; Bloodied 17 | Initiative +2 |
| AC 13, Fortitude 13, Reflex 13, Will 13 | Perception+2 |
| Speed 7 | Low-light vision |
Traits
Silt Runner Swarm
Any enemy that starts its turn adjacent to two or more silt runners takes 2 damage.
Standard Actions
(⚔) Bone Spear (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +6 vs. AC
Hit: 2d6 + 5 damage.
⚔ Brutal Spear (weapon) ✦ Recharge when first bloodied
Attack: Melee 2 (one creature); +6 vs. AC
Hit: 4d6 + 4 damage.
⚔ Penetrating Spear (weapon) ✦ Encounter
Requirement: The rager must be bloodied.
Attack: Melee 2 (one creature); +6 vs. AC
Hit: 4d6 + 4 damage, and the target gains vulnerable 5 to all damage until the end of the rager's next turn.
Skills Athletics +5, Stealth +7
Str 11 (0) Dex 15 (+2) Wis 14 (+2)
Con 14 (+2) Int 6 (-2) Cha 10 (0)
Alignment Unaligned Languages Draconic
Equipment: bone spear
Published in Dark Sun Campaign Setting, page(s) 216, 220, Dark Sun Creature Catalog, page(s) 89.