Silt Runner Darter
Small natural humanoid (reptile)
Level 1 Artillery XP 100
| HP 25; Bloodied 12 | Initiative +4 |
| AC 13, Fortitude 11, Reflex 14, Will 13 | Perception+2 |
| Speed 7 | Low-light vision |
Traits
Silt Runner Swarm
Any enemy that starts its turn adjacent to two or more silt runners takes 2 damage.
Standard Actions
(⚔) Wooden Dagger (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +6 vs. AC
Hit: 1d4 + 5 damage.
(➶) Blowgun (weapon) ✦ At-Will
Attack: Ranged 12 (one creature); +8 vs. AC
Hit: 1d10 + 4 damage.
➶ Poison Dart (poison, weapon) ✦ Recharge ⚄ ⚅
Attack: Ranged 12 (one creature); +6 vs. Fortitude
Hit: 2d10 + 3 poison damage, and the target is immobilized (save ends).
Aftereffect: The target is slowed (save ends).
Miss: Half damage, and the target is slowed until the end of the darter's next turn.
Skills Athletics +5, Stealth +9
Str 10 (0) Dex 18 (+4) Wis 14 (+2)
Con 13 (+1) Int 6 (-2) Cha 11 (0)
Alignment Unaligned Languages Draconic
Equipment: wooden dagger, 20 darts, blowgun .
Published in Dark Sun Campaign Setting, page(s) 217, Dark Sun Creature Catalog, page(s) 88.