Sidgevin - Monsters

Sidgevin
Medium fey humanoid
Level 19 Elite Soldier XP 4800

HP 352; Bloodied 176Initiative +17
AC 35, Fortitude 31, Reflex 32, Will 31Perception+19
Speed 6Low-light vision
Immune fear; Resist 5 psychic
Saving Throws +2; Action Points 1

Traits

Deadly AssertionAura 1

When any enemy within the aura makes an attack that does not include Sidgevin as a target, Sidgevin can make a khopesh attack against it.

Standard Actions

(⚔) Khopesh (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +26 vs. AC

Hit: 4d8 + 9 damage, and the target is marked (save ends).

Repel (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +26 vs. AC

Hit: 4d8 + 9 damage, and the target is marked (save ends).

Javelin (weapon) ✦ At-Will

Attack: Ranged 10 (one creature); +26 vs. AC

Hit: 3d8 + 14 damage, and the target is immobilized until the end of Sidgevin's next turn.

Bladesmoke (weapon, zone) ✦ Encounter

Attack: Close burst 2 (enemies in the burst); +24 vs. Reflex

Hit: 4d8 + 9 damage.

Effect: Sidgevin creates a zone in a close burst 2 that lasts until the end of Sidgevin's next turn. The zone blocks line of sight for all creatures except Sidgevin.

Move Actions

Dark Step (teleportation) ✦ Encounter

Effect: Sidgevin teleports 5 squares and gains a +2 bonus to all defenses until the end of his next turn.

Minor Actions

Mounting Rage (weapon, zone) ✦ Recharge ⚄ ⚅

Attack: Close burst 2 (enemies in the burst); +22 vs. Reflex

Hit: 4d8 + 9 damage, and the target is dazed (save ends).

Triggered Actions

No Quarter (weapon) ✦ At-Will

Trigger: A marked enemy within 2 squares of Sidgevin is bloodied.

Effect (Immediate Reaction): Sidgevin makes a khopesh attack against the triggering enemy.

Skills Athletics +20, Intimidate +16
Str 22 (+15)                Dex 22 (+15)                Wis 21 (+14)
Con 16 (+12)                Int 18 (+13)                Cha 15 (+11)

Alignment Chaotic Evil        Languages Common, Elven
Equipment: chainmail , javelin x10, longsword .

Published in Dungeon Magazine 181.