Aarakocra Windcaller
Medium natural humanoid
Level 8 Controller (Leader) XP 350
| HP 82; Bloodied 41 | Initiative +7 |
| AC 22, Fortitude 18, Reflex 20, Will 21 | Perception+13 |
| Speed 5, fly 6 | Low-light vision |
Traits
☼ Carrion Scent ✦ Aura 10
Allies within the aura can hover if they have a fly speed and gain a +4 power bonus to damage rolls against bloodied enemies.
Standard Actions
(⚔) Wafting Claw ✦ At-Will
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 4d4 + 6 damage, and the target is slowed (save ends).
First Failed Saving Throw: The target falls prone.
(➶) Foul Gust ✦ At-Will
Attack: Ranged 10 (one creature); +12 vs. Reflex
Hit: 4d6 + 2 damage, and the windcaller slides the target 3 squares.
➶ Dust Veil ✦ Recharge ⚃ ⚄ ⚅
Attack: Ranged 10 (one creature); +12 vs. Reflex
Hit: 4d8 + 6 damage, and the target treats nonadjacent creatures as having concealment (save ends).
First Failed Saving Throw: The target is blinded until the end of the windcaller's next turn.
ᗕ Instant Whirlwind ✦ Encounter
Attack: Close blast 5 (enemies in the blast); +12 vs. Fortitude
Hit: 4d6 + 2 damage, and the windcaller slides the target 4 squares and knocks it prone.
Effect: The windcaller slides allies in the blast 2 squares.
Move Actions
Sly Takeoff ✦ At-Will
Effect: The windcaller shifts 1 square and then flies 5 squares.
Skills Nature +13
Str 14 (+6) Dex 17 (+7) Wis 19 (+8)
Con 10 (+4) Int 8 (+3) Cha 12 (+5)
Alignment Unaligned Languages Common
Published in Dark Sun Creature Catalog, page(s) 11, Dungeon Magazine 202.