Drokan, Dwarf Sunpriest
Medium natural humanoid, dwarf
Level 5 Artillery (Leader) XP 200
| HP 52; Bloodied 26 | Initiative +3 |
| AC 18, Fortitude 17, Reflex 16, Will 18 | Perception+6 |
| Speed 5 | Low-light vision |
| Saving Throws +5 against poison effects | |
Traits
Stand the Ground
A dwarf sunpriest can move 1 square fewer when subject to pull, push, or slide.
Steady-Footed
A dwarf sunpriest can make a saving throw to avoid falling prone.
Standard Actions
(⚔) Gouge (fire, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +12 vs. AC
Hit: 1d8 + 3 fire damage.
➶ Bright Ray (implement, radiant) ✦ At-Will
Attack: Ranged 10 (one creature); +10 vs. Reflex
Hit: 1d10 + 4 radiant damage, and the target takes a -2 penalty to attack rolls until the start of the sunpriest's next turn.
Sun's Blessing (fire, healing) ✦ Encounter
Effect: One ally within 5 squares of the sunpriest regains 10 hit points. Until the end of the sunpriest's next turn, that ally deals 5 extra fire damage with its melee attacks, and any enemy that hits that ally with a melee attack takes 5 fire damage.
Skills Dungeoneering +11, Endurance +11, Religion +9
Str 13 (+3) Dex 12 (+3) Wis 18 (+6)
Con 16 (+5) Int 15 (+4) Cha 15 (+4)
Alignment Unaligned Languages Common, Dwarven
Equipment: hide armor , mace , totem .
Published in Dungeon Magazine 181.