Veteran Assassin - Monsters

Veteran Assassin
Medium natural humanoid, human
Level 4 Skirmisher XP 175

HP 54; Bloodied 27Initiative +7
AC 18, Fortitude 16, Reflex 16, Will 15Perception+4
Speed 6

Standard Actions

(⚔) Bone Longsword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +9 vs. AC

Hit: 1d8 + 3 damage. If the target is granting combat advantage to the veteran assassin, the target takes ongoing 5 damage (save ends).

(➶) Crossbow (weapon) ✦ At-Will

Attack: Ranged 20 (one creature); +9 vs. AC

Hit: 1d8 + 3 damage.

No Escape (weapon) ✦ Recharge ⚄ ⚅

Requirement: The veteran assassin must have combat advantage against the target.

Attack: Melee 1 (one creature); +9 vs. AC

Hit: 2d8 + 3 damage, and the target falls prone and is slowed (save ends).

Minor Actions

Flanking StepAt-Will

Effect: The veteran assassin can shift 1 square as a minor action if the shift puts it into a flanking position against an enemy.

Skills Athletics +10, Bluff +8, Stealth +10
Str 16 (+5)                Dex 17 (+5)                Wis 14 (+4)
Con 14 (+4)                Int 13 (+3)                Cha 13 (+3)

Alignment Evil        Languages Common
Equipment: bone longsword, crossbow , crossbow bolt x10.

Published in Dungeon Magazine 181, Dungeon Magazine 211.