Veteran Assassin
Medium natural humanoid, human
Level 4 Skirmisher XP 175
| HP 54; Bloodied 27 | Initiative +7 |
| AC 18, Fortitude 16, Reflex 16, Will 15 | Perception+4 |
| Speed 6 | |
Standard Actions
(⚔) Bone Longsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d8 + 3 damage. If the target is granting combat advantage to the veteran assassin, the target takes ongoing 5 damage (save ends).
(➶) Crossbow (weapon) ✦ At-Will
Attack: Ranged 20 (one creature); +9 vs. AC
Hit: 1d8 + 3 damage.
⚔ No Escape (weapon) ✦ Recharge ⚄ ⚅
Requirement: The veteran assassin must have combat advantage against the target.
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 2d8 + 3 damage, and the target falls prone and is slowed (save ends).
Minor Actions
Flanking Step ✦ At-Will
Effect: The veteran assassin can shift 1 square as a minor action if the shift puts it into a flanking position against an enemy.
Skills Athletics +10, Bluff +8, Stealth +10
Str 16 (+5) Dex 17 (+5) Wis 14 (+4)
Con 14 (+4) Int 13 (+3) Cha 13 (+3)
Alignment Evil Languages Common
Equipment: bone longsword, crossbow , crossbow bolt x10.
Published in Dungeon Magazine 181, Dungeon Magazine 211.