Hunter Cactus - Monsters

Hunter Cactus
Large natural magical beast (plant)
Level 12 Lurker XP 700

HP 93; Bloodied 46Initiative +15
AC 26, Fortitude 24, Reflex 25, Will 23Perception+9
Speed 6Tremorsense 20

Traits

Plant Form

The cactus is indistinguishable from a normal cactus without a DC 28 Nature check.

Standard Actions

(⚔) Slam (poison) ✦ At-Will

Attack: Melee 2 (one creature); +17 vs. AC

Hit: 3d6 + 5 damage, and ongoing 5 poison damage (save ends).

Feeding SpineAt-Will

Attack: Melee 1 (one blinded creature); +15 vs. Fortitude

Hit: 2d6 + 5 damage, and the cactus can grab the target if the cactus has fewer than two creatures grabbed.

Sustain Minor: The cactus sustains each of its grabs, and any creature grabbed by it takes 2d6 + 5 damage.

Spine Burst (poison) ✦ Recharge ⚄ ⚅

Attack: Close burst 3 (enemies in the burst); +15 vs. Reflex

Hit: The target takes ongoing 20 poison damage and is blinded (save ends both).

Triggered Actions

Psychic Feedback (psychic) ✦ At-Will

Requirement: The cactus must have a creature grabbed.

Trigger: An enemy's attack damages the cactus.

Effect (Immediate Reaction): One creature grabbed by the cactus takes psychic damage equal to the damage of the triggering attack.

Skills Stealth +16
Str 19 (+10)                Dex 21 (+11)                Wis 17 (+9)
Con 15 (+8)                Int 2 (+2)                Cha 3 (+2)

Alignment Unaligned        Languages -

Published in Dark Sun Creature Catalog, page(s) 23.