Hunter Cactus
Large natural magical beast (plant)
Level 12 Lurker XP 700
| HP 93; Bloodied 46 | Initiative +15 |
| AC 26, Fortitude 24, Reflex 25, Will 23 | Perception+9 |
| Speed 6 | Tremorsense 20 |
Traits
Plant Form
The cactus is indistinguishable from a normal cactus without a DC 28 Nature check.
Standard Actions
(⚔) Slam (poison) ✦ At-Will
Attack: Melee 2 (one creature); +17 vs. AC
Hit: 3d6 + 5 damage, and ongoing 5 poison damage (save ends).
⚔ Feeding Spine ✦ At-Will
Attack: Melee 1 (one blinded creature); +15 vs. Fortitude
Hit: 2d6 + 5 damage, and the cactus can grab the target if the cactus has fewer than two creatures grabbed.
Sustain Minor: The cactus sustains each of its grabs, and any creature grabbed by it takes 2d6 + 5 damage.
ᗕ Spine Burst (poison) ✦ Recharge ⚄ ⚅
Attack: Close burst 3 (enemies in the burst); +15 vs. Reflex
Hit: The target takes ongoing 20 poison damage and is blinded (save ends both).
Triggered Actions
Psychic Feedback (psychic) ✦ At-Will
Requirement: The cactus must have a creature grabbed.
Trigger: An enemy's attack damages the cactus.
Effect (Immediate Reaction): One creature grabbed by the cactus takes psychic damage equal to the damage of the triggering attack.
Skills Stealth +16
Str 19 (+10) Dex 21 (+11) Wis 17 (+9)
Con 15 (+8) Int 2 (+2) Cha 3 (+2)
Alignment Unaligned Languages -
Published in Dark Sun Creature Catalog, page(s) 23.