Dragonborn Defiler
Medium natural humanoid
Level 18 Artillery (Leader) XP 2000
| HP 129; Bloodied 64 | Initiative +11 |
| AC 30, Fortitude 29, Reflex 30, Will 31 | Perception+10 |
| Speed 6 | |
Standard Actions
(⚔) Dagger (cold, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +22 vs. AC
Hit: 2d4 + 5 damage plus 1d8 + 2 cold damage.
(➶) Dragonfear Ray (fear, psychic) ✦ At-Will
Attack: Ranged 10 (one creature); +23 vs. Will
Hit: 4d6 + 7 psychic damage. Until the end of the defiler's next turn, the target takes 5 psychic damage each time it damages the defiler or any of the defiler's allies.
ᗕ Defiling Breath (cold, necrotic) ✦ Recharge if the power misses every target
Attack: Close blast 5 (creatures in the blast); +22 vs. Fortitude
Hit: 4d6 + 7 cold and necrotic damage, and ongoing 10 cold and necrotic damage (save ends). The defiler gains a +2 bonus to attack rolls and a +5 bonus to damage rolls until no creatures are affected by this power.
Move Actions
Flight of Dragons ✦ Encounter
Effect: Each ally within 5 squares of the defiler can fly 5 squares as an immediate reaction. The defiler then flies 10 squares. It does not provoke opportunity attacks for leaving the first square during this movement.
Minor Actions
ᗕ ✻ Hurled Dragon Breath (cold) ✦ Recharge ⚄ ⚅
Attack: Close blast 5 or area burst 2 within 10 (creatures in the blast or burst); +22 vs. Reflex
Hit: 4d6 + 7 cold damage.
Skills Arcana +20, Intimidate +21
Str 20 (+14) Dex 15 (+11) Wis 12 (+10)
Con 15 (+11) Int 22 (+15) Cha 24 (+16)
Alignment Evil Languages Common, Draconic
Equipment: dagger .
Published in Dark Sun Creature Catalog, page(s) 33.