Dragonborn Defiler - Monsters

Dragonborn Defiler
Medium natural humanoid
Level 18 Artillery (Leader) XP 2000

HP 129; Bloodied 64Initiative +11
AC 30, Fortitude 29, Reflex 30, Will 31Perception+10
Speed 6

Standard Actions

(⚔) Dagger (cold, weapon) ✦ At-Will

Attack: Melee 1 (one creature); +22 vs. AC

Hit: 2d4 + 5 damage plus 1d8 + 2 cold damage.

(➶) Dragonfear Ray (fear, psychic) ✦ At-Will

Attack: Ranged 10 (one creature); +23 vs. Will

Hit: 4d6 + 7 psychic damage. Until the end of the defiler's next turn, the target takes 5 psychic damage each time it damages the defiler or any of the defiler's allies.

Defiling Breath (cold, necrotic) ✦ Recharge if the power misses every target

Attack: Close blast 5 (creatures in the blast); +22 vs. Fortitude

Hit: 4d6 + 7 cold and necrotic damage, and ongoing 10 cold and necrotic damage (save ends). The defiler gains a +2 bonus to attack rolls and a +5 bonus to damage rolls until no creatures are affected by this power.

Move Actions

Flight of DragonsEncounter

Effect: Each ally within 5 squares of the defiler can fly 5 squares as an immediate reaction. The defiler then flies 10 squares. It does not provoke opportunity attacks for leaving the first square during this movement.

Minor Actions

ᗕ ✻ Hurled Dragon Breath (cold) ✦ Recharge ⚄ ⚅

Attack: Close blast 5 or area burst 2 within 10 (creatures in the blast or burst); +22 vs. Reflex

Hit: 4d6 + 7 cold damage.

Skills Arcana +20, Intimidate +21
Str 20 (+14)                Dex 15 (+11)                Wis 12 (+10)
Con 15 (+11)                Int 22 (+15)                Cha 24 (+16)

Alignment Evil        Languages Common, Draconic
Equipment: dagger .

Published in Dark Sun Creature Catalog, page(s) 33.