Fire Drake
Huge elemental beast (fire, reptile)
Level 20 Elite Lurker XP 5600
| HP 298; Bloodied 149 | Initiative +22 |
| AC 32, Fortitude 30, Reflex 33, Will 28 | Perception+19 |
| Speed 9 | |
| Resist 15 fire | |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Bite ✦ At-Will
Attack: Melee 3 (one creature); +25 vs. AC
Hit: 6d6 + 7 damage.
(⚔) Claw ✦ At-Will
Attack: Melee 3 (one creature); +25 vs. AC
Hit: 3d8 + 10 damage, and the drake grabs the target.
⚔ Drake's Fury ✦ At-Will
Effect: The drake uses claw twice against one target and bite once against a different target.
✻ Orb of Elemental Fire (fire, zone) ✦ Recharge ⚄ ⚅
Attack: Area burst 1 within 10 (creatures in the burst); +23 vs. Reflex
Hit: 2d10 + 7 fire damage, and ongoing 10 fire damage (save ends).
Effect: The burst creates a zone that lasts until the end of the encounter or until the drake uses orb of elemental fire again. Any creature that enters the zone or starts its turn there takes 10 fire damage. Once per round as a minor action, the drake can move the zone up to 4 squares.
Minor Actions
Blazing Pain (fire, psychic) ✦ Recharge when first bloodied
Effect: Until the end of the drake's next turn, its melee attacks deal 10 extra fire and psychic damage, and the drake gains vulnerable 5 to all damage.
Triggered Actions
Bloodied Response ✦ Encounter
Trigger: The drake is first bloodied.
Effect (Free Action): Orb of elemental fire recharges, and the drake uses it.
⚔ Living Shield ✦ At-Will
Requirement: The drake must have a creature grabbed.
Trigger: The drake is damaged by an attack from a creature other than the grabbed creature.
Effect (Opportunity Action): The attack deals half damage to the drake and half damage to the grabbed creature.
Str 22 (+16) Dex 26 (+18) Wis 19 (+14)
Con 23 (+16) Int 3 (+6) Cha 14 (+12)
Alignment Evil Languages -
Published in Dark Sun Creature Catalog, page(s) 34.