Elf Dune Strider
Medium fey humanoid
Level 4 Skirmisher XP 175
| HP 52; Bloodied 26 | Initiative +9 |
| AC 18, Fortitude 14, Reflex 18, Will 15 | Perception+9 |
| Speed 7 | |
Traits
Move Like the Wind
The dune strider gains a +5 bonus to all defenses against opportunity attacks provoked by its movement.
Wild Step
The dune strider ignores difficult terrain when it shifts.
Standard Actions
(⚔) Bone Longsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d8 + 4 damage, or 2d8 + 4 when charging.
(⚔) Obsidian Short Sword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d6 + 7 damage.
⚔ Rushing Dervish ✦ Recharge when first bloodied
Effect: The dune strider moves its speed +2. At any point before, during, or after the move, it uses bone longsword and obsidian short sword, making each attack against a different target.
Free Actions
Elven Accuracy ✦ Encounter
Effect: The dune strider rerolls one of its attack rolls and uses the second result.
Skills Acrobatics +12, Athletics +8, Endurance +8
Str 13 (+3) Dex 21 (+7) Wis 15 (+4)
Con 12 (+3) Int 12 (+3) Cha 12 (+3)
Alignment Unaligned Languages Common, Elven
Equipment: bone longsword, obsidian short sword
Published in Dark Sun Creature Catalog, page(s) 45, Marauders of the Dune Sea, page(s) 29.