Elf Raid Leader - Monsters

Elf Raid Leader
Medium fey humanoid
Level 6 Artillery (Leader) XP 250

HP 55; Bloodied 27Initiative +9
AC 18, Fortitude 17, Reflex 19, Will 18Perception+11
Speed 7

Traits

Wild Step

The raid leader ignores difficult terrain when it shifts.

Standard Actions

(⚔) Obsidian Short Sword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 2d6 + 5 damage, and the raid leader shifts 1 square.

(➶) Bone Bow (weapon) ✦ At-Will

Attack: Ranged 20 (one creature); +13 vs. AC

Hit: 2d10 + 5 damage.

Harrying Shot (weapon) ✦ At-Will

Attack: Ranged 20 (one creature); +13 vs. AC

Hit: 2d10 + 5 damage, and until the end of the raid leader's next turn, its allies gain combat advantage against the target while adjacent to the target.

Minor Actions

Focus on the Pain (weapon) ✦ Recharge ⚅

Hit: One ally within 20 squares of the raid leader takes 5 damage and makes a saving throw with a +2 bonus.

Free Actions

Elven AccuracyEncounter

Effect: The raid leader rerolls one of its attack rolls and uses the second result.

Skills Athletics +10, Stealth +14
Str 14 (+5)                Dex 23 (+9)                Wis 16 (+6)
Con 13 (+4)                Int 13 (+4)                Cha 13 (+4)

Alignment Unaligned        Languages Common, Elven
Equipment: obsidian short sword, bone bow, 20 bone arrows

Published in Dark Sun Creature Catalog, page(s) 45.