Raaig Soulflame - Monsters

Raaig Soulflame
Medium natural humanoid (undead)
Level 21 Skirmisher XP 3200

HP 138; Bloodied 69Initiative +20
AC 35, Fortitude 32, Reflex 35, Will 33Perception+15
Speed 8, teleport 3 (speed 8, fly 8 [hover] while bloodied); phasingDarkvision
Immune disease, poison; Resist insubstantial

Traits

Bloodied Defense

While bloodied, the soulflame gains a +2 bonus to Fortitude and Reflex.

Standard Actions

(⚔) Divine Blade (radiant, teleportation) ✦ At-Will

Requirement: The soulflame must not be bloodied.

Attack: Melee 1 (one creature); +26 vs. AC

Hit: 4d6 + 8 damage plus 2d6 radiant damage, and the soulflame teleports 3 squares after the attack.

(⚔) Deathly Blade (necrotic) ✦ At-Will

Requirement: The soulflame must be bloodied.

Attack: Melee 1 (one creature); +23 vs. Fortitude

Hit: 4d6 + 10 damage plus 2d6 necrotic damage, and until the end of the soulflame's next turn, when the target regains hit points, it regains only half the normal amount.

Flickering Phantom (radiant, teleportation) ✦ Recharge ⚄ ⚅

Requirement: The soulflame must not be bloodied.

Effect: The soulflame teleports 4 squares.

Attack: Melee 1 (one creature); +26 vs. AC

Hit: 4d8 + 6 damage plus 4d8 radiant damage.

Effect: After the attack, the soulflame teleports 4 squares and makes a secondary attack.

    Secondary Attack: Melee 1 (one creature other than the primary target); +26 vs. AC

    Hit: 3d8 + 7 damage plus 3d8 radiant damage.

Hollow Rage (necrotic) ✦ Encounter

Requirement: The soulflame must be bloodied.

Attack: Melee 1 (one creature); +23 vs. Fortitude

Hit: 6d10 + 7 necrotic damage, and the target cannot regain hit points (save ends).

Skills Acrobatics +23, Religion +18, Stealth +23
Str 23 (+16)                Dex 26 (+18)                Wis 20 (+15)
Con 21 (+15)                Int 17 (+13)                Cha 23 (+16)

Alignment Unaligned        Languages Supernal

Published in Dark Sun Creature Catalog, page(s) 51.