Salt Golem - Monsters

Salt Golem
Large natural animate (construct)
Level 11 Elite Brute XP 1200

HP 278; Bloodied 139Initiative +6
AC 24, Fortitude 23, Reflex 21, Will 23Perception+9
Speed 5 (cannot shift)Darkvision
Immune disease, poison, sleep
Saving Throws +2; Action Points 1

Traits

Toxic Salt (poison) ✦ Aura 2

Any enemy that starts its turn within the aura takes a -2 penalty to all defenses until the end of its next turn. If the enemy is bloodied, it also takes 5 poison damage.

Standard Actions

(⚔) Slam (poison) ✦ At-Will

Attack: Melee 2 (one creature); +16 vs. AC

Hit: 4d6 + 6 damage, and the target takes ongoing 5 poison damage and a -2 penalty to attack rolls (save ends both).

Double AttackAt-Will

Effect: The golem uses slam twice.

Horrid Dehydration ✦ Recharge ⚄ ⚅

Attack: Close burst 3 (enemies in the burst); +12 vs. Fortitude

Hit: 4d10 + 3 damage, and the target is weakened and slowed until the end of the golem's next turn. A bloodied target is instead weakened and slowed (save ends both).

Str 22 (+11)                Dex 12 (+6)                Wis 18 (+9)
Con 19 (+9)                Int 3 (+1)                Cha 3 (+1)

Alignment Unaligned        Languages -

Published in Dark Sun Creature Catalog, page(s) 56, Dungeon Magazine 187.