Goliath Enforcer
Medium natural humanoid
Level 8 Brute XP 350
| HP 105; Bloodied 52 | Initiative +7 |
| AC 21, Fortitude 20, Reflex 20, Will 19 | Perception+6 |
| Speed 6 | |
Standard Actions
(⚔) Greatclub (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 4d6 + 6 damage.
Minor Actions
⚔ Push Through ✦ Recharge when first bloodied
Attack: Melee 1 (one creature); +11 vs. Fortitude
Hit: The goliath pushes the target 1 square, knocks it prone, and shifts 1 square to the square the target vacated.
Stone's Endurance ✦ Encounter
Effect: The goliath gains resist 5 to all damage until the end of its next turn.
Triggered Actions
⚔ Vengeful Clout (weapon) ✦ Encounter
Trigger: The goliath drops to 0 hit points.
Attack (Immediate Interrupt): Melee 1 (one creature); +11 vs. Fortitude
Hit: 4d6 + 6 damage, and the target falls prone.
Skills Athletics +14, Intimidate +10, Nature +11
Str 20 (+9) Dex 17 (+7) Wis 15 (+6)
Con 15 (+6) Int 11 (+4) Cha 12 (+5)
Alignment Unaligned Languages Common
Equipment: greatclub , hide armor .
Published in Dark Sun Creature Catalog, page(s) 58, Marauders of the Dune Sea, page(s) 23, Dungeon Magazine 187.