Halfling Wilder
Small natural humanoid
Level 3 Artillery XP 150
| HP 38; Bloodied 19 | Initiative +4 |
| AC 15, Fortitude 14, Reflex 15, Will 16 | Perception+2 |
| Speed 6 | |
Traits
Nimble Reaction
The wilder gains a +2 bonus to AC against opportunity attacks.
Combat Advantage
The wilder deals 1d6 extra damage against any target granting combat advantage to it.
Standard Actions
(⚔) Club (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 2d6 + 2 damage.
(➶) Mind Thrust (psychic) ✦ At-Will
Attack: Ranged 10 (one creature); +8 vs. Will
Hit: 2d8 + 3 psychic damage, and the target grants combat advantage until the start of the wilder's next turn.
Skills Acrobatics +9, Stealth +9, Thievery +9
Str 11 (+1) Dex 16 (+4) Wis 12 (+2)
Con 14 (+3) Int 11 (+1) Cha 17 (+4)
Alignment Unaligned Languages Common
Equipment: club .
Published in Dark Sun Creature Catalog, page(s) 60.