Hejkin Chief
Small aberrant humanoid
Level 3 Elite Brute (Leader) XP 300
| HP 112; Bloodied 56 | Initiative +2 |
| AC 15, Fortitude 16, Reflex 14, Will 15 | Perception+0 |
| Speed 6 (earth walk), burrow 6 | Darkvision |
| Resist 5 lightning | |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Claw ✦ At-Will
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 2d6 + 7 damage, or 3d6 + 7 against a bloodied target.
⚔ Double Attack ✦ At-Will
Effect: The chief uses claw twice.
✻ Static Rumble (lightning) ✦ At-Will
Attack: Area burst 1 within 10 (enemies in the burst); +5 vs. Reflex
Hit: 2d6 + 3 lightning damage, and the target falls prone.
ᗕ Telluric Field (healing, lightning) ✦ Recharge ⚄ ⚅
Attack: Close blast 3 (enemies in the blast); +5 vs. Reflex
Hit: 2d6 + 7 lightning damage, and if the target is bloodied, the chief or one of its allies in the blast regains 5 hit points.
Minor Actions
⚔ Earth Grasp ✦ At-Will (1/round)
Attack: Melee 1 (one creature); +5 vs. Fortitude
Hit: The chief pushes the target 2 squares, and the target is slowed and grants combat advantage until the end of the chief's next turn.
Str 17 (+4) Dex 12 (+2) Wis 8 (0)
Con 16 (+4) Int 10 (+1) Cha 15 (+3)
Alignment Evil Languages Dwarven
Published in Dark Sun Creature Catalog, page(s) 63, Marauders of the Dune Sea, page(s) 15.