Cluff Maclire
Medium natural humanoid, human
Level 4 Soldier (Leader) XP 0
| HP 52; Bloodied 26 ; Surges 8 | Initiative +6 |
| AC 19, Fortitude 18, Reflex 16, Will 18 | Perception+7 |
| Speed 6 | |
Standard Actions
(⚔) Bastard Sword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d10 + 7 damage.
(➶) Javelin (weapon) ✦ 2/Encounter
Attack: Ranged 10/20 (one creature); +9 vs. AC
Hit: 1d6 + 7 damage.
⚔ Wolf Pack Tactics (weapon) ✦ At-Will
Effect: Before the attack, one ally adjacent to you or the target can shift 1 square as a free action.
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d10 + 7 damage.
⚔ Hold the Line (weapon) ✦ Encounter
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 1d10 + 7 damage.
Effect: Until the end of your next turn, allies adjacent to you gain a +2 power bonus to AC and cannot be pushed, pulled, or slid.
Move Actions
Knight's Move ✦ Encounter
Effect: Ranged 10 (one ally); the target takes a move action as a free action.
Minor Actions
Leader (healing) ✦ 2/Encounter
Effect: Close burst 5 (one ally); the target can spend a healing surge.
Skills Intimidate +10
Str 18 (+6) Dex 12 (+3) Wis 10 (+2)
Con 12 (+3) Int 8 (+1) Cha 16 (+5)
Alignment Unaligned Languages Common, Dwarven
Equipment: bastard sword , javelin x2, leather armor .
Published in Dungeon Magazine 181.