Human Dune Trader
Medium natural humanoid
Level 4 Controller (Leader) XP 175
| HP 55; Bloodied 27 | Initiative +4 |
| AC 18, Fortitude 16, Reflex 16, Will 17 | Perception+4 |
| Speed 6 | |
Standard Actions
(⚔) Hatchet (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +9 vs. AC
Hit: 2d6 + 5 damage, and the target grants combat advantage until the end of its next turn.
ᗕ Furious Glare (fear) ✦ Encounter
Requirement: The trader must be bloodied.
Attack: Close blast 3 (enemies in the blast); +8 vs. Will
Hit: The target is immobilized and grants combat advantage (save ends both).
Minor Actions
Goading Command ✦ At-Will 1/round
Requirement: The trader must not be bloodied.
Effect: One ally within 6 squares of the trader can move its speed as a free action.
Skills Bluff +11, Diplomacy +11, Insight +9
Str 13 (+3) Dex 14 (+4) Wis 14 (+4)
Con 15 (+4) Int 12 (+3) Cha 18 (+6)
Alignment Unaligned Languages Common
Equipment: hatchet, leather armor .
Published in Dark Sun Creature Catalog, page(s) 64.