Human Mind Adept - Monsters

Human Mind Adept
Medium natural humanoid
Level 15 Controller XP 1200

HP 145; Bloodied 72Initiative +10
AC 29, Fortitude 25, Reflex 27, Will 29Perception+11
Speed 6
Saving Throws +5 against charm effects

Traits

Overwhelming Thoughts (charm) ✦ Aura 2

Any enemy that ends its turn within the aura cannot make an attack that includes the adept as a target until the end of that enemy's next turn.

Standard Actions

(⚔) Mind-Wracking Touch (psychic) ✦ At-Will

Attack: Melee 1 (one creature); +19 vs. Will

Hit: 3d10 + 7 psychic damage, and the target grants combat advantage until the end of the adept's next turn.

Paralyzing Blast (psychic) ✦ At-Will

Attack: Close blast 5 (enemies in the blast); +17 vs. Will

Hit: 2d10 + 7 psychic damage, and the target is immobilized until the end of the adept's next turn.

Will of the Master (charm, psychic) ✦ Recharge if the power misses

Attack: Ranged 10 (one creature); +19 vs. Will

Hit: The target is dominated (save ends). Until the dominated condition ends, each enemy within 2 squares of the target at the start of the target's turn takes 5 psychic damage and is immobilized until the start of the target's next turn.

Triggered Actions

Mental Overload (psychic) ✦ Encounter

Trigger: The adept drops to 0 hit points.

Attack (Free Action): Close burst 1 (enemies in the burst); +17 vs. Will

Hit: 3d10 + 6 psychic damage, and the target is stunned until the end of its next turn.

Skills Arcana +17, Insight +16
Str 13 (+8)                Dex 16 (+10)                Wis 19 (+11)
Con 17 (+10)                Int 20 (+12)                Cha 25 (+14)

Alignment Unaligned        Languages Common, telepathy 5

Published in Dark Sun Creature Catalog, page(s) 67.