Id Fiend
Large aberrant magical beast (reptile)
Level 1 Solo Controller XP 500
| HP 120; Bloodied 60 | Initiative +0 |
| AC 15, Fortitude 14, Reflex 12, Will 13 | Perception+8 |
| Speed 6 | Darkvision |
| Immune fear; Resist 5 psychic | |
| Saving Throws +5; Action Points 2 | |
Standard Actions
(⚔) Quick Slash ✦ At-Will
Effect: Before the attack, the id fiend shifts 1 square.
Attack: Melee 1 (one creature); +6 vs. AC
Hit: 1d6 + 5 damage.
(⚔) Snapping Jaws ✦ At-Will
Effect: Before the attack, the id fiend slides the target 1 square.
Attack: Melee 1 (one creature); +6 vs. AC
Hit: 2d6 + 5 damage.
⚔ Double Attack ✦ At-Will
Effect: The id fiend uses quick slash and snapping jaws.
ᗕ Manifest Fear (fear, illusion) ✦ Recharge ⚃ ⚄ ⚅
Attack: Close burst 5 (enemies in the burst); +4 vs. Will
Hit: The target is dazed and slowed until the end of the id fiend's next turn.
Minor Actions
➶ Fearful Torment (psychic) ✦ At-Will 1/round
Attack: Ranged 10 (one or two dazed creatures); +4 vs. Will
Hit: 1d6 + 5 psychic damage, and the target is immobilized and takes a -2 penalty to attack rolls until the end of its next turn.
Triggered Actions
⚔ Whipping Tail ✦ At-Will
Trigger: An enemy moves without teleporting to a square within 2 squares of the id fiend.
Attack (Immediate Interrupt): Melee 2 (the triggering enemy); +6 vs. AC
Hit: 1d8 + 5 damage, and the target falls prone.
Overwhelming Dread ✦ Encounter
Trigger (Free Action): The id fiend first becomes bloodied.
Effect: Manifest fear recharges, and the id fiend uses it.
Skills Insight +8, Stealth +5
Str 19 (+4) Dex 10 (0) Wis 16 (+3)
Con 14 (+2) Int 13 (+1) Cha 10 (0)
Alignment Unaligned Languages -
Published in Dark Sun Creature Catalog, page(s) 68.