Jhakar Trapjaw
Small natural beast (reptile)
Level 3 Soldier XP 150
| HP 47; Bloodied 23 | Initiative +5 |
| AC 19, Fortitude 16, Reflex 15, Will 14 | Perception+7 |
| Speed 6 | Low-light vision |
Traits
Uncanny Senses
The trapjaw's attacks ignore concealment.
Standard Actions
(⚔) Bite ✦ At-Will
Attack: Melee 1 (one creature); +8 vs. AC
Hit: 2d4 + 5 damage, and the trapjaw grabs the target. The target grants combat advantage until the grab ends. The trapjaw makes a secondary attack against the target.
Secondary Attack: Melee 1 (one creature); +8 vs. Fortitude
Hit: The target takes ongoing 5 damage until the grab ends.
⚔ Drag Down ✦ Recharge when first bloodied
Attack: Melee 1 (one creature grabbed by the trapjaw); +8 vs. Fortitude
Hit: 3d4 + 7 damage, and the target falls prone and cannot stand up until the grab ends.
Str 17 (+4) Dex 14 (+3) Wis 12 (+2)
Con 15 (+3) Int 2 (-3) Cha 6 (-1)
Alignment Unaligned Languages -
Published in Dark Sun Creature Catalog, page(s) 70.