Jhakar Trapjaw - Monsters

Jhakar Trapjaw
Small natural beast (reptile)
Level 3 Soldier XP 150

HP 47; Bloodied 23Initiative +5
AC 19, Fortitude 16, Reflex 15, Will 14Perception+7
Speed 6Low-light vision

Traits

Uncanny Senses

The trapjaw's attacks ignore concealment.

Standard Actions

(⚔) BiteAt-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 2d4 + 5 damage, and the trapjaw grabs the target. The target grants combat advantage until the grab ends. The trapjaw makes a secondary attack against the target.

    Secondary Attack: Melee 1 (one creature); +8 vs. Fortitude

    Hit: The target takes ongoing 5 damage until the grab ends.

Drag DownRecharge when first bloodied

Attack: Melee 1 (one creature grabbed by the trapjaw); +8 vs. Fortitude

Hit: 3d4 + 7 damage, and the target falls prone and cannot stand up until the grab ends.

Str 17 (+4)                Dex 14 (+3)                Wis 12 (+2)
Con 15 (+3)                Int 2 (-3)                Cha 6 (-1)

Alignment Unaligned        Languages -

Published in Dark Sun Creature Catalog, page(s) 70.