Kestrekel Blood Flock - Monsters

Kestrekel Blood Flock
Medium natural beast (swarm)
Level 2 Controller XP 125

HP 35; Bloodied 17Initiative +4
AC 16, Fortitude 13, Reflex 16, Will 14Perception+7
Speed 2, fly 6
Resist half damage from melee and ranged attacks; Vulnerable 5 against close and area attacks

Traits

Swarm AttackAura 1

Any enemy that starts its turn within the aura takes 4 damage and is slowed until the start of its next turn.

Swarm

The flock can occupy the same space as another creature, and an enemy can enter its space, which is difficult terrain. The swarm cannot be pulled, pushed, or slid by melee or range attacks. It can squeeze through any opening that is large enough for at least one of the creatures it comprises.

Standard Actions

(⚔) Scrabbling ClawsAt-Will

Attack: Melee 1 (one creature); +7 vs. AC

Hit: 2d6 + 3 damage, or 2d6 + 5 against a bloodied target.

Loathsome Feast (fear, psychic) ✦ Recharge when the flock bloodies an enemy

Requirement: The flock must be adjacent to a bloodied enemy.

Attack: Close burst 3 (enemies in the burst); +5 vs. Will

Hit: 2d6 + 4 psychic damage, and flock pushes the target a number of squares equal to the target's speed.

Str 8 (0)                Dex 16 (+4)                Wis 13 (+2)
Con 11 (+1)                Int 2 (-3)                Cha 6 (-1)

Alignment Unaligned        Languages -

Published in Dark Sun Creature Catalog, page(s) 72.