Kestrekel Blood Flock
Medium natural beast (swarm)
Level 2 Controller XP 125
| HP 35; Bloodied 17 | Initiative +4 |
| AC 16, Fortitude 13, Reflex 16, Will 14 | Perception+7 |
| Speed 2, fly 6 | |
| Resist half damage from melee and ranged attacks; Vulnerable 5 against close and area attacks | |
Traits
☼ Swarm Attack ✦ Aura 1
Any enemy that starts its turn within the aura takes 4 damage and is slowed until the start of its next turn.
Swarm
The flock can occupy the same space as another creature, and an enemy can enter its space, which is difficult terrain. The swarm cannot be pulled, pushed, or slid by melee or range attacks. It can squeeze through any opening that is large enough for at least one of the creatures it comprises.
Standard Actions
(⚔) Scrabbling Claws ✦ At-Will
Attack: Melee 1 (one creature); +7 vs. AC
Hit: 2d6 + 3 damage, or 2d6 + 5 against a bloodied target.
ᗕ Loathsome Feast (fear, psychic) ✦ Recharge when the flock bloodies an enemy
Requirement: The flock must be adjacent to a bloodied enemy.
Attack: Close burst 3 (enemies in the burst); +5 vs. Will
Hit: 2d6 + 4 psychic damage, and flock pushes the target a number of squares equal to the target's speed.
Str 8 (0) Dex 16 (+4) Wis 13 (+2)
Con 11 (+1) Int 2 (-3) Cha 6 (-1)
Alignment Unaligned Languages -
Published in Dark Sun Creature Catalog, page(s) 72.